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Verge3D 2.2 for Blender Released

Verge3D 2.2 for Blender Released

We are glad to present a maintenance release of the Blender version of Verge3D - yet it contains quite a large set of new functionality. Among the most exciting features are the optimized Facebook export, support for custom fonts, extremely efficient asset compression using the LZMA algorithm, lamp energy animation and almost 3 dozen of new puzzles! GLB format and Facebook 3D Posts As it was with the recently released 3ds Max version, the Facebook-ready GLB format introduced a month ago, has obtained a special export option. GLB files produced by using this option are additionally optimized to match Facebook’s…
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Verge3D 2.2 for 3ds Max Released

Verge3D 2.2 for 3ds Max Released

We are excited to announce the first significant update since the 3ds Max version of Verge3D was originally released last month. This update includes important graphics developments, such as the reworked physical material system, the support for edited normals and smoothing groups, shadows and transparency, adds even more puzzles to help your code-less scripting workflow, and fixes many issues reported by early adopters. New graphics features Verge3D can now visualize more intricate surfaces since it now supports edited normals (used to be authored with the "Edit Normals" modifier), and smoothing groups. Preserving details with this methods is especially useful with…
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Facebook 3D Posts: Easy With Verge3D!

Facebook 3D Posts: Easy With Verge3D!

In a game-changing event, Facebook has rolled out support for 3D posts via the glTF file format thus delivering the WebGL technology to the 2+ billion audience. We've been preparing for this 3D web revolution since the beginning, adopting the glTF format and the physically based material system. Today we announce the 2.1 update of Verge3D for both 3ds Max and Blender which brings you the opportunity to create and publish live 3D content on Facebook. How to post 3D on Facebook This is really easy: At first, you do an export in .glb format (.glb is the binary version of the glTF), and then drag…
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Verge3D 2.0 for Blender Released

Verge3D 2.0 for Blender Released

Meet the first major update of Verge3D for Blender which offers many new features including those incorporated from the previously released Verge3D for 3ds Max. We reworked PBR, added 7 more puzzles, created nodes for reflection and refraction and fixed many issues to make your WebGL adventure as comfortable as possible. Physically based rendering First and foremost, we reworked Verge3D PBR implementation: the image-based lighting and roughness representation now follow the Cycles renderer as close as possible. As a result, physically based rendering has been brought to entirely new level. The Verge3D PBR system matches glTF 2.0 standard, with occlusion, roughness…
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Verge3D for 3ds Max Released

Verge3D for 3ds Max Released

We are excited to announce that Verge3D, the complete, artist-friendly suite for creating interactive 3D web experiences, is now available to Autodesk 3ds Max users! 3ds Max meets WebGL Verge3D is a real-time renderer and a toolkit which allows for creating rich interactive experiences running on websites. Thanks to the underlying WebGL technology, 3D content can be viewed with a standard web browser, including on mobile devices, and does not require any installations. Here and elsewhere in this article you will find live Verge3D snippets embedded via standard HTML iframe. Drag with the left mouse button for 360-degree view. Expand the…
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Verge3D 1.0.5 for Blender

Verge3D 1.0.5 for Blender

We'd like to announce a fresh maintenance release of Verge3D mostly consisting of bug fixes. Changelog: Fixed export crash when animations have different number of keyframes in different channels. Improved visual appearance of bezier-based animations. Implemented 'offset' option for the 'object transform' puzzle. When this option is selected, current object coordinates, for example, will be incremented/decremented by the specified values. Fixed export crash when Blender material slots are empty. Fixed issue with normal mapping when used with a mirrored UV map. Shadow bias can now accept negative values in Blender settings. Fixed a shader compilation error when the Math Round…
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Verge3D 1.0.4 Available

Verge3D 1.0.4 Available

With our main efforts aimed at Verge3D for 3ds Max, we are releasing this minor update which incorporates some improvements we made in the midst of the development. Among new features are line rendering, 4 new puzzles and some bug fixes which you helped us to find. Lines We implemented a new algorithm for rendering lines and wireframes which is both more convenient and provides better quality compared to conventional hardware-generated lines used previously. Lines can be created both procedurally via API (with MeshLine and MeshLineMaterial classes) and by hand on the basis of Blender's curves or meshes. The base…
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Christmas updates from Soft8Soft!

Christmas updates from Soft8Soft!

Dear friends! Just a few days left until the end of this year, yet we have some updates for you. First we'd like to present you this beautiful interactive 3D postcard. We think it will bring you some joy this Christmas! Another thing is a small maintenance release of Verge3D. In version 1.0.3 we made some great improvements and fixed many annoying bugs - see below for the changelog. Also the period of discounts is coming to the end. December 31 is the last day you can purchase the Verge3D with 30% discount. Hurry up, if you haven't yet become…
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Verge3D Network approved for Amazon Activate program!

Verge3D Network approved for Amazon Activate program!

Launched last week, our cloud hosting service Verge3D Network has been recognized by Amazon as a promising start-up! As such, we received some funding and technical support subscription as part of the AWS Activate program.   Verge3D Network allows you to significantly simplify the publication of 3D models and interactive web applications on the Internet. Multiple data replication gives you a reliable storage with 99.999999999% durability and 99.9% of service availability. 70 data centers located on 5 continents distribute your content globally and with maximum speed. Verge3D Network supports publication in 7 social media, including Twitter, FB and Google+. Also…
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