Verge3D 2.17 for Blender Released

Verge3D 2.17 for Blender Released

We are happy to finalize this year efforts by another release! The 2.17 update brings many Blender integration improvements including the possibility to create anisotropic materials, a Windows installer, range sliders for post-effects with real-time preview, CSS colors support in Puzzles, various WebXR/VR updates, and the QR code generator for publishing. Besides, a new long-awaited demo has been completed by this date and included in this release. Enjoy! Jewelry Configurator Seeing much interest from jewelers, we decided to create a new application to demonstrate how Verge3D can help this industry. This demo shows off the latest development advancements and has…
Read More
Augmented Reality in the Browser

Augmented Reality in the Browser

We are excited to inform you that augmented reality is finally coming to the Web! The AR feature can now be enabled in the recently released Chrome 76 for Android. And what is even more exciting, you can now create web-based AR content in an artist-friendly style. You can do interactivity, animation, sounds - something that goes way beyond primitive AR web viewers offered nowadays. All this is now available to AR content creators empowered by Verge3D! https://www.youtube.com/watch?v=92AMh4vV4zw Users can immerse themselves into AR with a mobile device capable of running ARCore aka Google Play Services for AR (same backend used by once popular Pokémon…
Read More
Verge3D 2.12 for Blender Released

Verge3D 2.12 for Blender Released

We are excited to announce the release of version 2.12 of Verge3D for Blender. For this update we reworked several example applications, added many new puzzles, implemented supersample and multisample anti-aliasing, wrapped the powerful Tween.js library for creating fancy procedural animations, enabled WebGL 2.0, added new features for virtual reality and updated Verge3D Wordpress plugin with some new functionality. Example applications The Custom Image demo application was updated. Besides better graphics, the picture frame is now properly scaled with bones according to the aspect of a loaded image, and the configuration is properly saved to the URL for sharing. Another…
Read More
Verge3D 2.10 for Blender/3ds Max Released

Verge3D 2.10 for Blender/3ds Max Released

We are excited to announce Verge3D 2.10 for both 3ds Max and Blender users! For this release we added experimental VR support, automatized the updating of apps, implemented first-person controls, added puzzles for dynamic loading, taking screenshots, sending and receiving data over network and supported several new Max' maps and Blender EEVEE nodes. Virtual Reality Today we introduce experimental support the in-development browser technology called WebXR (eXtended Reality on the Web), that allows for creating Augmented Reality (AR) and Virtual Reality (VR) online experiences. In the WebXR stack, virtual reality is the most reliably working feature at the moment. In…
Read More
Xmas WebVR Adventure

Xmas WebVR Adventure

Dear friends, With this busy year coming to its end, I'd like to thank you for your trust and participation which has always inspired us to continue our work. We are well aware of the fact that Verge3D could keep maturing only because of your ongoing feedback and commitment. On behalf of my small but passionate team I'd like to wish all of you a Merry Christmas and a happy and successful 2019! As a present for you, we have upgraded our humble Xmas Verge3D app by equipping it with VR capabilities. Please visit webvr.info for the up-to-date list of supported headsets and…
Read More