Verge3D 3.2 for 3ds Max Released

Verge3D 3.2 for 3ds Max Released

We are excited to present a new version of Verge3D for 3ds Max! For this release, we upgraded real-time shadows, added and improved some puzzles such as for muting/unmuting videos and selecting the active camera, extended the functionality of the performance tools, enabled auto-merging and backuping HTML/CSS/JS files when updating…
Read More
Verge3D 3.2 for Blender Released

Verge3D 3.2 for Blender Released

We are excited to present a new version of Verge3D for Blender! For this release, we upgraded real-time shadows, implemented 3 new shader nodes recently introduced in Blender, added and improved some puzzles such as for muting/unmuting videos and selecting the active camera, extended the functionality of the performance tools,…
Read More
Verge3D 2.13 for 3ds Max Released

Verge3D 2.13 for 3ds Max Released

We are glad to announce Verge3D 2.13 for 3ds Max, a long-awaited release in which we brought to you reworked shadows, screen-space reflection/refraction effects, application templates and various App Manager improvements, as well as many new Puzzles to extend your possibilities to create web-based interactives without coding! Upgraded Shadows We…
Read More
Verge3D 2.13 for Blender Released

Verge3D 2.13 for Blender Released

We are glad to present Verge3D 2.13 for Blender. With this update we deliver lots of great features, including EEVEE-based shadows, screen-space reflection and refraction, matcaps, App Manager configuration settings, the possibility to add your own application templates, and many other features. New Shadows Blender 2.8 users can now enjoy…
Read More