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pre-release

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05 Dec 2019
By Yuri Kovelenov
8 Comments
Introducing Verge3D for Maya

Introducing Verge3D for Maya

AnnouncementsglTF, Maya, pre-release, Verge3D, WebGL
Dear friends! We decided it is time to further expand our community by embracing Autodesk Maya, a powerful 3D authoring tool particularly used to create content for video games and interactive applications. We intend to eventually deliver a Maya-to-WebGL integration built on top of the glTF standard. Today we released…
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22 Dec 2018
By Yuri Kovelenov
2 Comments
Xmas WebVR Adventure

Xmas WebVR Adventure

Announcements3ds Max, AR, Blender, Christmas, pre-release, Verge3D, VR, WebGL, WebXR
Dear friends, With this busy year coming to its end, I'd like to thank you for your trust and participation which has always inspired us to continue our work. We are well aware of the fact that Verge3D could keep maturing only because of your ongoing feedback and commitment. On…
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29 Oct 2018
By Yuri Kovelenov
0 Comments
Introducing Pre-release Channel of Updates

Introducing Pre-release Channel of Updates

Announcements3ds Max, Blender, pre-release, Puzzles, Verge3D
We have a major update for Verge3D users. Today we're announcing a new release strategy which we believe will be more flexible and convenient for our customers. From our observations, our diverse community have somewhat different requirements. Some of our users want to see regular updates and eager to test…
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Recent Blogs

  • Verge3D 3.6.1 is Available
  • Verge3D 3.6 for Maya and Ultimate
  • Verge3D 3.6 for 3ds Max Released
  • Verge3D 3.6 for Blender Released
  • Maya Material Library Available
  • Blender Material Library rev.7
  • Verge3D 3.5 for Maya and Ultimate
  • Verge3D 3.5 for 3ds Max Released

Recent Topics

  • Request : Please help artist-non-coding users with loading logos… by NaxosCGNaxosCG
    1 hour, 51 minutes ago
  • Organize texture files in folders by scalarescalare
    4 hours, 38 minutes ago
  • Something wrong with “draw line from object” puzzle. by Avatarrhenriques
    13 hours, 37 minutes ago
  • Transparency Issues by Avatarshawk5
    17 hours, 12 minutes ago
  • Antialiasing isn’t working by Avatarshape
    17 hours, 24 minutes ago
  • Smooth camera change by NaxosCGNaxosCG
    1 day ago
  • multiple automatic outline by karontekaronte
    1 day, 4 hours ago
  • Can I detect zoom / mouse wheel / finger pinch with puzzles? by Avatarjuang3d
    1 day, 13 hours ago

Featured Links

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Recent Blog Posts

  • Verge3D 3.6.1 is Available
  • Verge3D 3.6 for Maya and Ultimate
  • Verge3D 3.6 for 3ds Max Released
  • Verge3D 3.6 for Blender Released
  • Maya Material Library Available

Recent Forum Topics

  • Request : Please help artist-non-coding users with loading logos…
  • Organize texture files in folders
  • Something wrong with “draw line from object” puzzle.
  • Transparency Issues
  • Antialiasing isn’t working

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