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Blender

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  • Page 5
29 Oct 2018
By Yuri Kovelenov
0 Comments
Introducing Pre-release Channel of Updates

Introducing Pre-release Channel of Updates

Announcements3ds Max, Blender, pre-release, Puzzles, Verge3D
We have a major update for Verge3D users. Today we're announcing a new release strategy which we believe will be more flexible and convenient for our customers. From our observations, our diverse community have somewhat different requirements. Some of our users want to see regular updates and eager to test…
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09 Oct 2018
By Yuri Kovelenov
1 Comment
Verge3D 2.8 for Blender/3ds Max Released

Verge3D 2.8 for Blender/3ds Max Released

Announcements3ds Max, Blender, Cycles, Puzzles, releases, Verge3D
This Verge3D release is out for both Blender and 3ds Max. Version 2.8 brings major improvements in the Puzzles editor, updates in the Wordpress plugin, support for custom split nodes and several new Cycles nodes and upgraded code examples. Puzzles Thanks to the feedback from our valued community, the Puzzles…
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13 Sep 2018
By Yuri Kovelenov
0 Comments
Bugfix update of Verge3D for Blender/Max

Bugfix update of Verge3D for Blender/Max

Announcements3ds Max, Blender, bugfixes, releases, Verge3D, WebGL
Thanks to the feedback from our valued users, we have fixed several bugs and made some other minor improvements in Verge3D for both 3ds Max and Blender. Version 2.7.1 includes the following changes: Styles for annotations and the default no-WebGL message can now be easily overridden by applications. To do this…
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07 Sep 2018
By Yuri Kovelenov
7 Comments
Verge3D 2.7 for Blender Released

Verge3D 2.7 for Blender Released

AnnouncementsBlender, Cycles, e-commerce, Puzzles, releases, Verge3D, WebGL
We are glad to present a new release of Verge3D for Blender. Version 2.7 brings new puzzles for loading files, replacing textures and creating social sharing links, support for world shader nodes and a WordPress plug-in for embedding WebGL content to a website and providing server-side features such as placing…
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09 Aug 2018
By Alexander Kovelenov
0 Comments
Blender to WebGL in 4 Simple Steps

Blender to WebGL in 4 Simple Steps

Tutorial, WebGLBlender, WebGL
This guide is aimed at Blender artists who seek for a quick way to publish their 3D models on the Web and have no time to read lengthy manuals. For this reason, only essential steps are mentioned for a streamlined Blender-to-WebGL workflow. Summary Download and install Verge3D extension for Blender Create…
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01 Aug 2018
By Yuri Kovelenov
12 Comments
Verge3D 2.6 for Blender Released

Verge3D 2.6 for Blender Released

AnnouncementsBlender, Cycles, Puzzles, releases, Verge3D, WebGL
We are glad to present a new release of Verge3D for Blender. With the 2.6 version we deliver the support for several more Cycles nodes, procedural textures, new Puzzles, the possibility to configure application settings without editing files and to set up your own preloader. We made some UI improvements to…
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04 Jul 2018
By Yuri Kovelenov
2 Comments
Verge3D 2.5 for Blender Released

Verge3D 2.5 for Blender Released

AnnouncementsBlender, Cycles, Eevee, PBR, Puzzles, releases, Verge3D, WebGL
We are glad to present a new release of Verge3D - the Blender version comes first this time. We included several significant improvements in this release, such as basic support for Cycles nodes, puzzles for dragging objects with the mouse or gestures and puzzles for limiting object movement, support for…
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30 May 2018
By Yuri Kovelenov
0 Comments
Verge3D 2.4 for Blender Released

Verge3D 2.4 for Blender Released

AnnouncementsBlender, game, Puzzles, releases, Verge3D, WebGL
As usual, the Blender version follows shortly. Verge3D 2.4 brings two new examples - a 3D online store mockup and a full blown browser game, and many new features, including library saving and several new blocks for Puzzles, physics module integration and other smaller improvements and bug fixes. Farmer's Journey Yes,…
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22 May 2018
By Yuri Kovelenov
0 Comments
Launching Blend4Web Conversion Program

Launching Blend4Web Conversion Program

Announcements3ds Max, Blend4Web, Blender, discount, Verge3D
It's been 6 months since we released Verge3D 1.0. All this time we worked hard to bring you the most efficient and artist-friendly 3D web framework in the world. When the first release of Verge3D was announced, we offered a 30% discount to motivate the early adopters. It just turned out that…
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19 Apr 2018
By Yuri Kovelenov
6 Comments
Verge3D 2.3 for Blender Released

Verge3D 2.3 for Blender Released

AnnouncementsBlender, lines, LZMA, PBR, releases, Verge3D, web design, WebGL, website
We are excited to announce the highly anticipated Verge3D 2.3 for Blender that will surely meet the expectations of our customers to whom we are so grateful for their invaluable feedback. This release concentrates on further interconnecting the realms of 3D graphics and web development to allow for creating immersive…
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