Verge3D 3.8 for Maya and Ultimate

Verge3D 3.8 for Maya and Ultimate

We are excited to announce the 3.8 release of Verge3D for Maya and Verge3D Ultimate. This update brings augmented reality to iOS via USDZ, dynamic ambient occlusion, a revisited approach to building 3D user interfaces, planar reflections with light probes, coverage transparency, dozens shader nodes, new and improved Puzzles, and…
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Verge3D 3.8 for 3ds Max Released

Verge3D 3.8 for 3ds Max Released

We are excited to present a new release of Verge3D for 3ds Max! Version 3.8 brings augmented reality to iOS via USDZ, dynamic ambient occlusion, a revisited approach to building 3D user interfaces, planar reflections with light probes, coverage transparency, many new Arnold nodes, new and improved Puzzles, and various…
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Verge3D 3.8 for Blender Released

Verge3D 3.8 for Blender Released

We are excited to present a new release of Verge3D for Blender! Version 3.8 brings augmented reality to iOS via USDZ, Eevee's native ambient occlusion, a revisited approach to building 3D user interfaces, planar reflections with light probes, alpha hashed transparency, new and upgraded Blender constraints, new and improved Puzzles,…
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