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Puzzles

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  • Page 9
30 May 2018
By Yuri Kovelenov
0 Comments
Verge3D 2.4 for Blender Released

Verge3D 2.4 for Blender Released

AnnouncementsBlender, game, Puzzles, releases, Verge3D, WebGL
As usual, the Blender version follows shortly. Verge3D 2.4 brings two new examples - a 3D online store mockup and a full blown browser game, and many new features, including library saving and several new blocks for Puzzles, physics module integration and other smaller improvements and bug fixes. Farmer's Journey Yes,…
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25 May 2018
By Yuri Kovelenov
0 Comments
Verge3D 2.4 for 3ds Max Released

Verge3D 2.4 for 3ds Max Released

Announcements3ds Max, game, Puzzles, releases, Verge3D, WebGL
We are excited to present a new release of Verge3D for 3ds Max. As always, this release includes many great features, such as support for skinning and skeletal animation, a mockup of a 3D online store, support for 3ds Max constraints, library saving feature and several new blocks for Puzzles,…
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13 Apr 2018
By Yuri Kovelenov
4 Comments
Verge3D 2.3 for 3ds Max Released

Verge3D 2.3 for 3ds Max Released

Announcements3ds Max, LZMA, Puzzles, releases, Verge3D, web design, WebGL
It's been almost a month since the previous release and here we are again with an incredible amount of new functionality and the most advanced demo we ever made with Verge3D. In this version you'll find: HTML puzzles for mixing web page elements and 3D objects without coding, basic support…
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27 Mar 2018
By Yuri Kovelenov
4 Comments
Verge3D 2.2 for Blender Released

Verge3D 2.2 for Blender Released

Announcementsanimation, Blender, LZMA, Puzzles, releases, Verge3D, WebGL
We are glad to present a maintenance release of the Blender version of Verge3D - yet it contains quite a large set of new functionality. Among the most exciting features are the optimized Facebook export, support for custom fonts, extremely efficient asset compression using the LZMA algorithm, lamp energy animation…
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14 Mar 2018
By Yuri Kovelenov
0 Comments
Verge3D 2.2 for 3ds Max Released

Verge3D 2.2 for 3ds Max Released

Announcements3ds Max, Facebook, PBR, Puzzles, releases, Verge3D, WebGL
We are excited to announce the first significant update since the 3ds Max version of Verge3D was originally released last month. This update includes important graphics developments, such as the reworked physical material system, the support for edited normals and smoothing groups, shadows and transparency, adds even more puzzles to…
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22 Feb 2018
By Yuri Kovelenov
7 Comments
Verge3D 2.0 for Blender Released

Verge3D 2.0 for Blender Released

AnnouncementsBlender, glTF, PBR, Puzzles, releases, WebGL
Meet the first major update of Verge3D for Blender which offers many new features including those incorporated from the previously released Verge3D for 3ds Max. We reworked PBR, added 7 more puzzles, created nodes for reflection and refraction and fixed many issues to make your WebGL adventure as comfortable as possible.…
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11 Jan 2018
By Yuri Kovelenov
6 Comments
Verge3D 1.0.4 Available

Verge3D 1.0.4 Available

Announcementslines, Puzzles, releases, Verge3D
With our main efforts aimed at Verge3D for 3ds Max, we are releasing this minor update which incorporates some improvements we made in the midst of the development. Among new features are line rendering, 4 new puzzles and some bug fixes which you helped us to find. Lines We implemented…
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