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Verge3D 3.3 for 3ds Max Released

Verge3D 3.3 for 3ds Max Released

We are excited to present a new release of Verge3D for 3ds Max, an artist-friendly toolkit for creating 3D web interactives. Version 3.3 introduces support for OSL shaders, Noise map and Matte/Shadow, significantly speeds up the loading and the overall performance of your apps, adds a code-less way to export…
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Verge3D 3.3 for Blender Released

Verge3D 3.3 for Blender Released

We are excited to present a new release of Verge3D for Blender, an artist-friendly toolkit for creating 3D web interactives. Version 3.3 significantly speeds up the loading and the overall performance of your apps, introduces a code-less way to export Verge3D scenes to glTF format, and implements dynamic canvas textures.…
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Verge3D 3.2 for Maya Released

Verge3D 3.2 for Maya Released

Here is a new version of Verge3D for Maya! For this release, we implemented node-based materials (!), upgraded real-time shadows, added and improved some puzzles such as for muting/unmuting videos and selecting the active camera, extended the functionality of the performance tools, enabled auto-merging and backuping HTML/CSS/JS files when updating…
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Verge3D 3.2 for 3ds Max Released

Verge3D 3.2 for 3ds Max Released

We are excited to present a new version of Verge3D for 3ds Max! For this release, we upgraded real-time shadows, added and improved some puzzles such as for muting/unmuting videos and selecting the active camera, extended the functionality of the performance tools, enabled auto-merging and backuping HTML/CSS/JS files when updating…
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Verge3D 3.2 for Blender Released

Verge3D 3.2 for Blender Released

We are excited to present a new version of Verge3D for Blender! For this release, we upgraded real-time shadows, implemented 3 new shader nodes recently introduced in Blender, added and improved some puzzles such as for muting/unmuting videos and selecting the active camera, extended the functionality of the performance tools,…
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