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Yuri KovelenovStaffYuri KovelenovStaffYuri KovelenovStaffYuri KovelenovStaff2024-02-21 at 6:13 am in reply to: Measuring distance by looping/cycling through items with dict in list? #70866Yuri KovelenovStaffYuri KovelenovStaff
Hi Simone,
Sorry for not getting back to you earlier. I guess we are talking about 2 issues that you mentioned in this topic.
1) The rotation of the propellers doesn’t loop any more. (The animation puzzle repeat function doesn’t work any more.)
We indeed made certain changes with how animation is handled and now in some rare cases in requires some hacks. We unfortunately cannot revert these changes since it was important that we make them. Please take see this video on how you can work around this.
2) In 3.9.1 (and previous versions) the outline used to appear without problems when the camera is outside of the environment dome. Now the outline only appears when the camera is close to the object.
It’s strange that it worked at all earlier because normally post-processing does not work for objects overlapped by other objects (the environment dome). As a workaround, you can make the dome bigger.
Please let me know if the suggested above help, and sorry for the troubles!
Yuri KovelenovStaff2024-02-15 at 6:02 am in reply to: Reveal hidden secrets inside your meshwithout booleans or clipping planes #70658Yuri KovelenovStaffYuri KovelenovStaffYuri KovelenovStaffYuri KovelenovStaffYuri KovelenovStaffYuri KovelenovStaffYuri KovelenovStaffYuri KovelenovStaff -
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