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karonte

Forum Replies Created

Viewing 15 posts - 16 through 30 (of 36 total)
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    Posts
  • in reply to: Ambient occlusion Problem #48645
    karonte
    Customer

    The old AO puzzle is deprecated as of v.3.9. Instead, you should just enable AO in Max export settings.

    I did not use any AO puzzle. I Only enabled AO in 3dsmax plugin ( export settings). But in the consolle i see this error.

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    MR

    in reply to: PDF generator plugin for Verge3D #48622
    karonte
    Customer

    Yes, but only new version – https://cyberfox.gumroad.com/l/pdfplugin21
    Old one is deprecated :good:

    THANKS!! your company is super!

    MR

    in reply to: PDF generator plugin for Verge3D #48620
    karonte
    Customer

    Is it available? The link doesn’t work.

    MR

    in reply to: html quick dropdown puzzle #48352
    karonte
    Customer

    WOW thanks a lot Yuri. I really need html puzzle tutorials. :)

    MR

    in reply to: Screenshot with some objects. #47844
    karonte
    Customer

    Now it works with ” set timer”! with “after x seconds” no.

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    MR

    in reply to: Screenshot with some objects. #47843
    karonte
    Customer

    I already tried your suggestion but unfortunately, it doesn’t work :(. i need to finish my work but i think i have to find another solution/trick.

    MR

    in reply to: Screenshot with some objects. #47824
    karonte
    Customer

    In my puzzle, I create a loop to hide some objects, take screenshot, and show them again.
    I tried to put 2 seconds ( for testing) but unfortunately the screenshot has all the objects visible.

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    MR

    in reply to: Screenshot with some objects. #47819
    karonte
    Customer

    Yes, the trick is ok. But is there a “on capture end” method? because the delay is relative to a specific hardware…

    MR

    in reply to: Read Json Data and put it into Variables #39630
    karonte
    Customer

    thanks for your contribution!

    MR

    in reply to: problems to create a runtime list #39606
    karonte
    Customer

    Any suggestions?

    MR

    in reply to: multiple automatic outline #38914
    karonte
    Customer

    I don’t want a “group” but a “list” because I need to use it with, for example, loops, if statements, add/remove items, etc…

    you can also create groups (collections) in the 3d modeling tool and use the group selector puzzle with outline

    This will not work because I don’t want to “enable” all objects of the list but only “one object at the time” by mouse over, inside that list. I have 23 objects but I would like to enable outline only for 12 objects of a specific LIST.
    That’s why I ask, in the other post here if there is an automatic way to create my list at the beginning of the app.

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    MR

    in reply to: multiple automatic outline #38906
    karonte
    Customer

    I have 40 objects ( for example cubes, spheres, and cylinders) but I would like to “enable outline” only for the “cube family” and on a “single object” of the family at the time (not all).
    So I need to create, I think, a list of cube objects at the beginning of the experience.
    I studied a little the lists but I found problems in creating them runtime ( that’s why I opened another post here)

    MR

    in reply to: Runtime Errors 3DS Max 2021 #38014
    karonte
    Customer

    ADSK_3DSMAX_PYTHON_VERSION = value of 2

    EDIT: i switched to 3 and all is ok! thanks

    MR

    in reply to: Runtime Errors 3DS Max 2021 #37964
    karonte
    Customer

    I have this problem too…. solutions?
    Help please.

    3dsmax 2021.
    In both my pc the new installer 3.5 gives me this error and the verge3d menu is not created.
    Even if I go “manually” to run the app manager I got this error.

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    MR

    in reply to: help setup material in 3dsmax/painter #28036
    karonte
    Customer

    yes. of course. the only thing that I don’t like is the “rim” around object…too much falloff. Anyway now it’s better. thanks.

    MR

Viewing 15 posts - 16 through 30 (of 36 total)