2020-11-24 at 6:26 am #35798Yuri KovelenovStaff
Verge3D 3.5 for Blender introduces a plugin system, soft-body simulation, physical constraints, specular workflow support, meta balls, and advanced mouse controls.
2020-11-24 at 7:52 am #35800matthijsbinmatCustomer2020-11-25 at 9:23 pm #35877arslankCustomer
- This topic was modified 4 months, 3 weeks ago by Yuri Kovelenov.
verge3d 3.5 has problems with decimal numbers like 0.7. check following link:
in above example, I used three sliders. I have attached my puzzles’ screen shot in attachment.
Slider 3 where I am trying to give an offset of some decimal number and object start vanishing.
Slider 2 where I am trying to give an offset of a non-decimal number and object is behaving fine.
slider 1 is just morphing top face, so just ignore it.
Can you guys fix it soon or I have to wait till next release.
verge3d 3.4 did not have this issue, but 3.4 pre 4 version also had this issue.
may be this will help. Thanks.2020-11-26 at 5:33 am #35901Yuri KovelenovStaff2020-11-27 at 11:54 am #36012menschmuellerCustomer2020-11-27 at 12:37 pm #36017Alexander KovelenovStaff2020-11-27 at 12:41 pm #36018menschmuellerCustomer
looking better in Chrome…
How to achieve that App-Manager launches in Chrome by default?2020-11-27 at 12:49 pm #36019Alexander KovelenovStaff
You can switch the default browser in the System Preferences:
2020-11-30 at 2:20 am #36060arslankCustomer
Yuri I tried converting the input value to numbers first but it still not working properly
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