More of shaders and realistics effects but how was this done? Only with Blender ?
For tyre and leather parts like seat or bags Substance Painter and Designer was used to create textures, for crating hdri maps was used HDRI LIght Studio, all other materials was made purely in Blender with little help of Gimp and Inkscape for creating masks and icons. I hope if I will have some time from another tasks I will make some tutorials how this was made. But I can’t promis anithing, because all changes all the time.
Hi Soft8soft team. I know that I am a little late to this thread, but I must say that Verge3D 2.9 is amazing. I moved a few projects from older builds to 2.9 and the graphics quality improvement is noticeable. This is especially true on shiny or metallic surfaces. Thanks!