- 2020-03-30 at 1:12 pm #251522020-04-05 at 1:33 am #25331GlifTekLicensee
plz feel free to delete this post after reading.
didn’t find a forum user-user messaging thing which i would have used, but thought i’d point out a grammar error i think you should fix (for universal resilience)..
don’t mean to be a stickler, but i think you’d benefit from this…
on the Ultimate version’s page it’s read as:
2. You got pre-made 3ds Max or Maya assets but mainly work in Blender (or vice versa). With Verge3D Ultimate you don’t need to transfer everything to Blender first. Just export your 3ds Max or Maya assets and use them in your web app via dynamic loading.
I’d change “You got” to “You have” (or You’ve had).
absolutely LOVING the new updates, guys!2020-04-05 at 6:06 am #253352020-04-06 at 10:55 pm #25381GlifTekLicensee
Fixed that. Thank a lot for the proofreading! Please feel free to point our attention to any other issues you find on the website. Thank again!
Just saw this -> https://www.soft8soft.com/docs/manual/en/introduction/Workflow.html#Asset_Compression
“When the app
itcomplete,” “is”.2020-04-07 at 8:18 am #25387
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