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Introducing Verge3D Ultimate

Home Forums Official Announcements Introducing Verge3D Ultimate

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  • #25152
    Yuri KovelenovYuri Kovelenov
    Developer

    Verge3D Ultimate is now available to corporate users! It allows you to develop Verge3D applications using Blender, 3ds Max or Maya at the same time. Read the details here.

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

    #25331
    GlifTekGlifTek
    Licensee

    plz feel free to delete this post after reading.
    didn’t find a forum user-user messaging thing which i would have used, but thought i’d point out a grammar error i think you should fix (for universal resilience)..
    don’t mean to be a stickler, but i think you’d benefit from this…

    on the Ultimate version’s page it’s read as:

    2. You got pre-made 3ds Max or Maya assets but mainly work in Blender (or vice versa). With Verge3D Ultimate you don’t need to transfer everything to Blender first. Just export your 3ds Max or Maya assets and use them in your web app via dynamic loading.

    I’d change “You got” to “You have” (or You’ve had).

    absolutely LOVING the new updates, guys!

    #25335
    Yuri KovelenovYuri Kovelenov
    Developer

    Fixed that. Thank a lot for the proofreading! Please feel free to point our attention to any other issues you find on the website. :yes: Thank again! :good:

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

    #25381
    GlifTekGlifTek
    Licensee

    Fixed that. Thank a lot for the proofreading! Please feel free to point our attention to any other issues you find on the website. :yes: Thank again! :good:

    Just saw this -> https://www.soft8soft.com/docs/manual/en/introduction/Workflow.html#Asset_Compression
    “When the app it complete,” “is”.

    #25387
    Yuri KovelenovYuri Kovelenov
    Developer

    Good catch! Fixed that. Thanks again! :good:

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

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