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Chrome update broke enviorment maps ….

Home Forums Bug Reports and Feature Requests Chrome update broke enviorment maps ….

Viewing 10 posts - 1 through 10 (of 10 total)
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  • #12621
    elk
    Customer

    Is anyone else experiencing “blackouts” of the enviroment maps in in Chrome, I think it might be the last update (version 73.0.3683.75) causing the problems, looks fine on mac but on windows 7 and windows 10 I got the “blackout” on all projects i tested, also checked the scooter project in the gallery.

    Getting some Framebuffer error on the scooter demo on windows that i don’t see on mac, but i guess this might be a bug in the update, and hopefully get fixed quickly …

    [.WebGL-00000000072C7880] GL_INVALID_FRAMEBUFFER_OPERATION: Framebuffer is incomplete.
    [.WebGL-00000000072C7880] GL_INVALID_FRAMEBUFFER_OPERATION: Draw framebuffer is incomplete

    #12623
    zjbcool
    Customer

    I had the same problem.chrome version 72.0.3626.121

    #12624

    Will check this asap

    Chief 3D Verger | LinkedIn | Twitter

    #12642
    PD
    Customer

    Not sure if this issue has been fixed? However I did notice by disabling the hardware acceleration under chrome settings, this will correct it(work around) for now.

    #12645

    We managed to fix this issue. The corrective update will be available shortly!

    Chief 3D Verger | LinkedIn | Twitter

    #12648
    elk
    Customer

    My CPU was not happy when i turned of hardware, and i got like 1 frame every 2 seconds, but thanks for the tip PD. I think i got some optimization still to do on my project ;)

    #12652
    PE
    Customer

    We are seeing the same issue. Let us know when you get a fix. Switching to Firefox all scenes are still working.

    #12660

    Please download the hotfix and update your apps.

    Chief 3D Verger | LinkedIn | Twitter

    #12663
    elk
    Customer

    thanks Yuri :good:

    #12677
    PD
    Customer

    Great work! :good:

Viewing 10 posts - 1 through 10 (of 10 total)
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