We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Ok, I Agree
Soft8Soft
  • Products & Services
    • Verge3D
    • Industries & Use Cases
    • Verge3D Network
    • Technical Support
  • Made with Verge3D
  • Learn
    • User Manual
    • Developer Reference
    • YouTube Channel
    • Community Wiki
  • Community
    • Blog
    • Forums
    • Find a Verge3D Expert
  • Store
    • Global StoreThis is where you can add new products to your store.
    • Review Licensing Options
    • Dashboard
  • About Us
    • Company
    • Contact
  • Products & Services
    • Verge3D
    • Industries & Use Cases
    • Verge3D Network
    • Technical Support
  • Made with Verge3D
  • Learn
    • User Manual
    • Developer Reference
    • YouTube Channel
    • Community Wiki
  • Community
    • Blog
    • Forums
    • Find a Verge3D Expert
  • Store
    • Global StoreThis is where you can add new products to your store.
    • Review Licensing Options
    • Dashboard
  • About Us
    • Company
    • Contact
Get Verge3D

Blender

  • Home
  • Blog
  • Blender
  • Page 5
01 Aug 2018
By Yuri Kovelenov
12 Comments
Verge3D 2.6 for Blender Released

Verge3D 2.6 for Blender Released

AnnouncementsBlender, Cycles, Puzzles, releases, Verge3D, WebGL
We are glad to present a new release of Verge3D for Blender. With the 2.6 version we deliver the support for several more Cycles nodes, procedural textures, new Puzzles, the possibility to configure application settings without editing files and to set up your own preloader. We made some UI improvements to…
Read More
04 Jul 2018
By Yuri Kovelenov
2 Comments
Verge3D 2.5 for Blender Released

Verge3D 2.5 for Blender Released

AnnouncementsBlender, Cycles, Eevee, PBR, Puzzles, releases, Verge3D, WebGL
We are glad to present a new release of Verge3D - the Blender version comes first this time. We included several significant improvements in this release, such as basic support for Cycles nodes, puzzles for dragging objects with the mouse or gestures and puzzles for limiting object movement, support for…
Read More
30 May 2018
By Yuri Kovelenov
0 Comments
Verge3D 2.4 for Blender Released

Verge3D 2.4 for Blender Released

AnnouncementsBlender, game, Puzzles, releases, Verge3D, WebGL
As usual, the Blender version follows shortly. Verge3D 2.4 brings two new examples - a 3D online store mockup and a full blown browser game, and many new features, including library saving and several new blocks for Puzzles, physics module integration and other smaller improvements and bug fixes. Farmer's Journey Yes,…
Read More
22 May 2018
By Yuri Kovelenov
0 Comments
Launching Blend4Web Conversion Program

Launching Blend4Web Conversion Program

Announcements3ds Max, Blend4Web, Blender, discount, Verge3D
It's been 6 months since we released Verge3D 1.0. All this time we worked hard to bring you the most efficient and artist-friendly 3D web framework in the world. When the first release of Verge3D was announced, we offered a 30% discount to motivate the early adopters. It just turned out that…
Read More
19 Apr 2018
By Yuri Kovelenov
6 Comments
Verge3D 2.3 for Blender Released

Verge3D 2.3 for Blender Released

AnnouncementsBlender, lines, LZMA, PBR, releases, Verge3D, web design, WebGL, website
We are excited to announce the highly anticipated Verge3D 2.3 for Blender that will surely meet the expectations of our customers to whom we are so grateful for their invaluable feedback. This release concentrates on further interconnecting the realms of 3D graphics and web development to allow for creating immersive…
Read More
27 Mar 2018
By Yuri Kovelenov
4 Comments
Verge3D 2.2 for Blender Released

Verge3D 2.2 for Blender Released

Announcementsanimation, Blender, LZMA, Puzzles, releases, Verge3D, WebGL
We are glad to present a maintenance release of the Blender version of Verge3D - yet it contains quite a large set of new functionality. Among the most exciting features are the optimized Facebook export, support for custom fonts, extremely efficient asset compression using the LZMA algorithm, lamp energy animation…
Read More
26 Feb 2018
By Yuri Kovelenov
6 Comments
Facebook 3D Posts: Easy With Verge3D!

Facebook 3D Posts: Easy With Verge3D!

Announcements3ds Max, Blender, Facebook, glTF, releases, Verge3D, WebGL
In a game-changing event, Facebook has rolled out support for 3D posts via the glTF file format thus delivering the WebGL technology to the 2+ billion audience. We've been preparing for this 3D web revolution since the beginning, adopting the glTF format and the physically based material system. Today we announce the…
Read More
22 Feb 2018
By Yuri Kovelenov
7 Comments
Verge3D 2.0 for Blender Released

Verge3D 2.0 for Blender Released

AnnouncementsBlender, glTF, PBR, Puzzles, releases, WebGL
Meet the first major update of Verge3D for Blender which offers many new features including those incorporated from the previously released Verge3D for 3ds Max. We reworked PBR, added 7 more puzzles, created nodes for reflection and refraction and fixed many issues to make your WebGL adventure as comfortable as possible.…
Read More

Posts pagination

Prev 1 … 4 5

Recent News

  • Verge3D 4.9 for 3ds Max and Maya
  • Verge3D 4.9 for Blender Released
  • Verge3D Turned 7 & Black Friday Deal
  • Verge3D 4.8 for 3ds Max and Maya
  • Verge3D 4.8 for Blender Released
  • Major Material Libraries Update

Featured Articles

  • Blender to WebGL in 4 Simple Steps
  • 3ds Max to WebGL Guide
  • Exporting from Maya to WebGL
  • Making 3D Product Configurator for WooCommerce

Featured Links

  • Verge3D Licensing Options
  • Frequently Asked Questions
  • Blender to WebGL in 4 Simple Steps
  • Comparing Unity, Sketchfab and Verge3D

Recent Updates

  • Verge3D 4.9 for 3ds Max and Maya
  • Verge3D 4.9 for Blender Released
  • Verge3D Turned 7 & Black Friday Deal
  • Verge3D 4.8 for 3ds Max and Maya

Never Miss a Thing!

Other languages

© 2017-2025 Soft8Soft Distribution, LLC