Verge3D 3.8 for Blender Released

Verge3D 3.8 for Blender Released

We are excited to present a new release of Verge3D for Blender! Version 3.8 brings augmented reality to iOS via USDZ, Eevee's native ambient occlusion, a revisited approach to building 3D user interfaces, planar reflections with light probes, alpha hashed transparency, new and upgraded Blender constraints, new and improved Puzzles,…
Read More
Verge3D 3.7 for Maya and Ultimate

Verge3D 3.7 for Maya and Ultimate

We are excited to announce the 3.7 release of Verge3D for Maya and Verge3D Ultimate. We had our reasons for the prolonged release cycle, and here they are. Verge3D 3.7 for Maya introduces support for many more shader nodes, the global illumination technique to drastically improve the realism of your…
Read More
Verge3D 3.7 for 3ds Max Released

Verge3D 3.7 for 3ds Max Released

The long-awaited update has finally arrived! We had our reasons for the prolonged release cycle, and here they are. Verge3D 3.7 for 3ds Max introduces support for Arnold renderer, the global illumination technique to drastically improve the realism of your scenes, brings the clipping planes to show off the internals…
Read More
Verge3D 3.7 for Blender Released

Verge3D 3.7 for Blender Released

The long-awaited update has finally arrived! We had our reasons for the prolonged release cycle, and here they are. Verge3D 3.7 for Blender introduces the global illumination technique to drastically improve the realism of your scenes, brings the clipping planes to show off the internals of complex objects, integrates tools…
Read More