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[SOLVED] New AO issue with multiple cameras

Home Forums Graphics / Blender [SOLVED] New AO issue with multiple cameras

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  • #46573
    hulpesergiu
    Participant

    Hey guys, it’s me again with my test project.

    I’m trying out the new AO, but I have found a problem when switching between 2 individual cameras.

    After switching, the AO still gets calculated from the first camera. Is there any way to fix this?

    • This topic was modified 7 months, 3 weeks ago by hulpesergiu.
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    #46578

    Hi, thanks for the report! This bug will be fixed in the next Verge3D update!

    Co-founder and lead developer at Soft8Soft.

    #46579
    hulpesergiu
    Participant

    Awesome! When is the next Verge3D update planned?

    #46581

    It will come next week most likely.

    Co-founder and lead developer at Soft8Soft.

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