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i-phone material not working

Home Forums Bug Reports and Feature Requests i-phone material not working

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Viewing 12 posts - 1 through 12 (of 12 total)
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  • #48304
    mashud008
    Customer

    This project file is not working properly on the iPhone. Look at the two pictures below, I hope you understand. Can anyone please help in this regard?

    here is the link- https://v3d.net/li

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    #48315

    Hi,

    most likely, you exceeded the texture slots limit of 8 on iOS. This includes any dynamic shadow maps. You might try to simplify your material by removing some textures from it and see if it helps.

    Chief 3D Verger | LinkedIn | Twitter

    #48320
    mashud008
    Customer

    Thank you for your response.
    I didn’t use any textures. I used default principal b sdf material.
    What I’m doing.

    #48321

    how many lights are in your scene?

    Chief 3D Verger | LinkedIn | Twitter

    #48328
    mashud008
    Customer

    Only Two hdri image I’m using in this project. Using only principle bsdf material. Nothing use any texture material.
    If this is not resolved then my project will be closed.
    Please help me

    #48335

    if you try viewing the scene without any puzzles or HTML UI, will it work as intended?

    Chief 3D Verger | LinkedIn | Twitter

    #48342
    mashud008
    Customer

    Thanks for your response.
    here is the fresh link. I do not use extra texture. Just using hdri map and principal bsdf.

    https://v3d.net/nv

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    #48349
    mashud008
    Customer

    Here is my blend file. Include v3d……

    #48361

    It works fine for us. What iPhone model you got? what’s iOS version?

    Chief 3D Verger | LinkedIn | Twitter

    #48362
    mashud008
    Customer

    I’m testing iPhone 7, iPhone XR, and iPhone 11 same problem

    #48367
    mashud008
    Customer

    Problem fix but don’t what is the problem. I had to create a new file to fix the problem

    #48376

    ok, glad you worked it out.

    Chief 3D Verger | LinkedIn | Twitter

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