Functions for Pulling Specific Models

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This topic contains 1 reply, has 2 voices, and was last updated by Yuri Kovelenov Yuri Kovelenov 4 days, 4 hours ago.

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  • #22785
    jstubb
    jstubb
    Newbie

    I am developing a product configuration service and attempting to increase my understanding of Javascript and the Verge3D software. Particularly, I am investigating the “Jewelry Configurator” example in the free software package(s).

    I’m having trouble pinning down the exact function(s) used to navigate the various models contained withing the .3ds/.gltf/.bin files. Would you be able to point me in the right direction or are they perhaps contained within the Verge3D source code?

    #22787
    Yuri Kovelenov
    Yuri Kovelenov
    Developer

    Hi,

    this demo was made without explicitly using JavaScript, through Puzzles. Namely, the scene files are loaded in runtime using the append scene puzzle.

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