Functions for Pulling Specific Models

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    I am developing a product configuration service and attempting to increase my understanding of Javascript and the Verge3D software. Particularly, I am investigating the “Jewelry Configurator” example in the free software package(s).

    I’m having trouble pinning down the exact function(s) used to navigate the various models contained withing the .3ds/.gltf/.bin files. Would you be able to point me in the right direction or are they perhaps contained within the Verge3D source code?

    Yuri Kovelenov
    Yuri Kovelenov


    this demo was made without explicitly using JavaScript, through Puzzles. Namely, the scene files are loaded in runtime using the append scene puzzle.

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