- This topic has 46 replies, 12 voices, and was last updated 1 week, 1 day ago by
muhuzhongxun.
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AuthorPosts
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2025-11-03 at 4:20 pm #85204
adamabr
CustomerI just updated the masterblock file and corrected the error that prevented Verge3D from parsing it.
I also added an update to the shortcuts puzzle that adds a “C” shortcut for expanding/collapsing puzzles quickly. I find it useful for organizing my workspaces by collapsing large puzzle trees.
Enjoy!
Adam's Verge3D Tools:
GitHub2025-11-06 at 12:11 pm #85211
visualizerCustomerYes now its working.
I m checking it2025-11-23 at 3:04 pm #85482linas3d
CustomerHello,
Thank you very much for such plugin!
I managed to get it working after reading all the replies in this thread.
But master file is still with an Error:)
2026-01-17 at 11:25 pm #860032026-01-17 at 11:29 pm #86004adamabr
CustomerUpdate: New Local View Feature & Improved Search Enhancements
I’ve just released updates to Adam’s Awesome Tools with a brand new feature and major improvements to the search functionality!
First of all, the master block error is fixed.
NEW: Local View (Shift+H)
What it does:
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[*]Press Shift+H to show only the selected block and all its connected blocks
[*]All other blocks are temporarily hidden (visual only – execution is unaffected)
[*]Press Shift+H again to restore all blocks
[*]A Local View indicator appears in the top-right corner when activePerfect for:
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[*]Working with complex puzzle chains in crowded workspaces
[*]Reducing visual clutter while maintaining full functionalityIMPROVED: Enhanced Search (Shift+F)
The search feature has received significant upgrades for better usability:
New Features:
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[*]Automatic parent expansion – Collapsed parent blocks automatically expand when navigating to their children
[*]Smart highlighting – Highlights only the specific block (not including children) with a clean blue border
[*]Debounced search – Smoother performance with 250ms delay after typing stops
[*]Better navigation – No auto-jump on search completion. Makes it less jarring to search.
[*]Visual improvements – Cleaner highlight border without distracting effects
[*]Tab switching fixes – Improved handling when switching tabs with expanded blocksKeyboard Shortcuts:
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[*]Arrow Up/Down – Navigate results within the current tab
[*]Arrow Left/Right – Switch between tabs
[*]Enter – Jump to highlighted result
[*]Esc – Close searchHow to Update
Simply update your plugin files from the repository. The Local View block will appear in your toolbox, and the Improved Search will automatically use the new features.
Hotkeys:
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[*]Shift+H – Toggle Local View
[*]Shift+F – Open Improved SearchLet me know if you have any questions or feedback!
Adam's Verge3D Tools:
GitHub2026-01-17 at 11:32 pm #86005
xeonCustomerThis update is amazing…. makes workflows so much nicer. Cant wait for what comes next!
Xeon
Route 66 Digital
Interactive Solutions - https://www.r66d.com
Tutorials - https://www.xeons3dlab.com2026-01-19 at 5:51 am #86007
Yuri KovelenovStaff2026-04-03 at 12:02 am #86848adamabr
CustomerUpdate: Multi-Select Support Added
Hey everyone,
I’ve just pushed a new update to Adam’s Verge3D Tools — multi-select is now supported.

This has been my major request for workflow improvements, and it makes a big difference when working with larger scenes or doing batch operations.
What’s new:
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[*]Select multiple objects at once*
*[*]Apply transformations and operations across all selected items
[*]Streamlined workflow for scene editing and organization*
*[*]Improved usability when working with complex setupsHow to use:
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[*]Use standard multi-select behavior (Shift)*
*[*]Selected objects will be handled as a group for supported operationsWhy this matters:
If you’ve been doing repetitive adjustments one object at a time, this should significantly speed things up. It also opens the door for more advanced batch features going forward.As always, feedback is very welcome — especially edge cases or ideas for how multi-select could be extended further.
Cheers,
AdamAdam's Verge3D Tools:
GitHub2026-04-03 at 12:11 am #86849adamabr
CustomerThere is also a bunch of quality-of-life updates. I suggest you just try it and see for yourself.
The github also has a description of most things.
Adam's Verge3D Tools:
GitHub2026-04-03 at 5:33 am #86852
Yuri KovelenovStaff2026-04-03 at 7:12 am #86857
Alexander KovelenovStaff2026-04-04 at 8:24 pm #86870adamabr
CustomerWith the new multi-select, I got inspired and added a couple more features. I am slowly getting to where puzzle manipulation feels convenient and effortless.
Circular selection. Press C to enable.

Constrain grabs to X and Y + Snapping

Rotate and scale selection

Adam's Verge3D Tools:
GitHub2026-04-04 at 8:42 pm #86871adamabr
CustomerMove puzzles between tabs.

Another major feature that I am excited to share is the ability to move procedures between tabs without losing the procedure calls. Anyone who has tried this knows the pain where all your callers disappear or your copied procedure changes name. Now you just select your puzzles and hit Shift+T and select the tab you want to move it to. You can even create a new tab by writing a new name and pressing Enter.
Works for any puzzles, but especially handy for procedures, as this was not possible before.
Adam's Verge3D Tools:
GitHub2026-04-05 at 12:20 am #86872
xeonCustomerI have to say these improvements by Adam are so needed. They really speed up the workflow.
I think my favorite is moveable toolbar… and the ability to search for variables…ok…maybe the entire thing of moving procedures…ok well…too many great things…. Get it, download it…you will be amazed at how this makes puzzle dev so much easier!Xeon
Route 66 Digital
Interactive Solutions - https://www.r66d.com
Tutorials - https://www.xeons3dlab.com2026-04-06 at 3:14 pm #86875adamabr
CustomerThank you Xeon for the kind words!
If anyone is curious what that toolbar is it looks like this. It makes some of the tools more accessible without hotkeys.

I am honestly curious if there are any people out there who use these tools actively? I know I do myself, but it would be fun to hear if there is anyone else.
Adam's Verge3D Tools:
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