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Puzzles

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  • Page 8
09 Oct 2018
By Yuri Kovelenov
1 Comment
Verge3D 2.8 for Blender/3ds Max Released

Verge3D 2.8 for Blender/3ds Max Released

Announcements3ds Max, Blender, Cycles, Puzzles, releases, Verge3D
This Verge3D release is out for both Blender and 3ds Max. Version 2.8 brings major improvements in the Puzzles editor, updates in the Wordpress plugin, support for custom split nodes and several new Cycles nodes and upgraded code examples. Puzzles Thanks to the feedback from our valued community, the Puzzles…
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10 Sep 2018
By Yuri Kovelenov
2 Comments
Verge3D 2.7 for 3ds Max Released

Verge3D 2.7 for 3ds Max Released

Announcements3ds Max, e-commerce, Puzzles, releases, Verge3D, WebGL
We are glad to present a new release of Verge3D for 3ds Max. Version 2.7 contains the features introduced in the Blender version last week - new puzzles for loading files, replacing textures and creating social sharing links and a WordPress plug-in for embedding WebGL content to a website and providing…
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07 Sep 2018
By Yuri Kovelenov
7 Comments
Verge3D 2.7 for Blender Released

Verge3D 2.7 for Blender Released

AnnouncementsBlender, Cycles, e-commerce, Puzzles, releases, Verge3D, WebGL
We are glad to present a new release of Verge3D for Blender. Version 2.7 brings new puzzles for loading files, replacing textures and creating social sharing links, support for world shader nodes and a WordPress plug-in for embedding WebGL content to a website and providing server-side features such as placing…
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07 Aug 2018
By Yuri Kovelenov
1 Comment
Verge3D 2.6 for 3ds Max Released

Verge3D 2.6 for 3ds Max Released

Announcements3ds Max, Puzzles, releases, Verge3D, WebGL
Version 2.6 of Verge3D for 3ds Max is out with some useful features and critical bug fixes. For this release we significantly accelerated export, made Verge3D work with different system units, introduced new puzzles for configuring applications and creating your own preloader, supported horizontal limits for the camera and redesigned…
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01 Aug 2018
By Yuri Kovelenov
12 Comments
Verge3D 2.6 for Blender Released

Verge3D 2.6 for Blender Released

AnnouncementsBlender, Cycles, Puzzles, releases, Verge3D, WebGL
We are glad to present a new release of Verge3D for Blender. With the 2.6 version we deliver the support for several more Cycles nodes, procedural textures, new Puzzles, the possibility to configure application settings without editing files and to set up your own preloader. We made some UI improvements to…
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20 Jul 2018
By Yuri Kovelenov
0 Comments
Verge3D 2.5 for 3ds Max Released

Verge3D 2.5 for 3ds Max Released

Announcements3ds Max, animation, glTF, material library, Puzzles, releases, Verge3D
We are finally releasing Verge3D 2.5 for 3ds Max - it took longer than we thought, yet the amount of new features that we delivered this time was definitely worth waiting for. In this release are reworked physical materials, support for bipeds and character rigs, animation of material parameters, support…
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04 Jul 2018
By Yuri Kovelenov
2 Comments
Verge3D 2.5 for Blender Released

Verge3D 2.5 for Blender Released

AnnouncementsBlender, Cycles, Eevee, PBR, Puzzles, releases, Verge3D, WebGL
We are glad to present a new release of Verge3D - the Blender version comes first this time. We included several significant improvements in this release, such as basic support for Cycles nodes, puzzles for dragging objects with the mouse or gestures and puzzles for limiting object movement, support for…
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30 May 2018
By Yuri Kovelenov
0 Comments
Verge3D 2.4 for Blender Released

Verge3D 2.4 for Blender Released

AnnouncementsBlender, game, Puzzles, releases, Verge3D, WebGL
As usual, the Blender version follows shortly. Verge3D 2.4 brings two new examples - a 3D online store mockup and a full blown browser game, and many new features, including library saving and several new blocks for Puzzles, physics module integration and other smaller improvements and bug fixes. Farmer's Journey Yes,…
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25 May 2018
By Yuri Kovelenov
0 Comments
Verge3D 2.4 for 3ds Max Released

Verge3D 2.4 for 3ds Max Released

Announcements3ds Max, game, Puzzles, releases, Verge3D, WebGL
We are excited to present a new release of Verge3D for 3ds Max. As always, this release includes many great features, such as support for skinning and skeletal animation, a mockup of a 3D online store, support for 3ds Max constraints, library saving feature and several new blocks for Puzzles,…
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13 Apr 2018
By Yuri Kovelenov
4 Comments
Verge3D 2.3 for 3ds Max Released

Verge3D 2.3 for 3ds Max Released

Announcements3ds Max, LZMA, Puzzles, releases, Verge3D, web design, WebGL
It's been almost a month since the previous release and here we are again with an incredible amount of new functionality and the most advanced demo we ever made with Verge3D. In this version you'll find: HTML puzzles for mixing web page elements and 3D objects without coding, basic support…
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