Verge3D 3.2 for Maya Released

Verge3D 3.2 for Maya Released

Here is a new version of Verge3D for Maya! For this release, we implemented node-based materials (!), upgraded real-time shadows, added and improved some puzzles such as for muting/unmuting videos and selecting the active camera, extended the functionality of the performance tools, enabled auto-merging and backuping HTML/CSS/JS files when updating…
Read More
Verge3D 3.2 for 3ds Max Released

Verge3D 3.2 for 3ds Max Released

We are excited to present a new version of Verge3D for 3ds Max! For this release, we upgraded real-time shadows, added and improved some puzzles such as for muting/unmuting videos and selecting the active camera, extended the functionality of the performance tools, enabled auto-merging and backuping HTML/CSS/JS files when updating…
Read More
Verge3D 3.2 for Blender Released

Verge3D 3.2 for Blender Released

We are excited to present a new version of Verge3D for Blender! For this release, we upgraded real-time shadows, implemented 3 new shader nodes recently introduced in Blender, added and improved some puzzles such as for muting/unmuting videos and selecting the active camera, extended the functionality of the performance tools,…
Read More
Verge3D 2.15 for Blender Released

Verge3D 2.15 for Blender Released

We are excited to present a new version of Verge3D, an artist-friendly toolkit for creating web interactives! With version 2.15, we further extend the integration with Blender by supporting the Filmic color management mode and Image Texture parameters. We made scenes more compact and load faster thanks to various optimizations,…
Read More