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Verge publishing error updated

Home Forums General Questions Verge publishing error updated

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  • #80050
    visualizer
    Customer

    Initially I thought of deleting it but later thought this can be useful to someone in case.

    If you are upgrading publishing of verge scenes from Blender 4..0 to 4.3 then you will have shader errors mostly and scene will not be as expected.
    Here is a main glitch… if you jump back from Blender 4.3 & open the same scene with 4.0 & publish then verge will flash this error when you export verge gltf from Blender.
    Ref image – clipboard 001.jpg

    This has s simple fix ( clipboard 002.jpg)
    Evee shader cascade size. Dont know why & how but it appears blank. You just have to fix by selecting suitable value. Thats it.

    • This topic was modified 1 week, 1 day ago by visualizer.
    • This topic was modified 1 week, 1 day ago by visualizer.
    • This topic was modified 1 week, 1 day ago by visualizer.
    • This topic was modified 5 days, 11 hours ago by visualizer.
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    #80062
    visualizer
    Customer

    Its a fact that something has changed in Blender core after 4.0
    which is causing Verge 3D not publishing the blender scenes as it happened with earlier settings.
    I feel the addition of white balance, metalness factor and some upgrade or change in principled BSDF is causing this issue.

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