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Small suggestions regarding Verge 3D manual and Puzzles

Home Forums General Questions Small suggestions regarding Verge 3D manual and Puzzles

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  • #663
    chicortiz
    Participant

    Hello Soft8Soft team.

    First of all I would like to congratulate you for your new endeavor.
    I was already a fan of BlendForWeb, which in my opinion is a piece of software who takes the word “generosity” one step ahead. I wish you the best success with your new product “Verge 3D”.

    I observe that your website is progressing a lot. In that regard, allow me a few modest suggestions. In my humble opinion, your user manual for Verge 3D is a bit hidden at the moment, it would be nice if you give more visibility to it in your front page, once it’s noticeable that you invested a lot of effort on it.
    I don’t know which tab would be more appropriated…? Maybe the “Products” one, near the “Verge 3d” link?

    Soft8Soft frontpage

    I also miss the presence of a more in deep instructions on how to use “Puzzles”, which for me is your big bid over here. Nothing fancy, just some unassuming example of how to use Blocky’s visual programming (how to make an object rotate for instance).

    :mail:

    Greetings,

    Ortiz

    #666

    Hi Ortiz and welcome to the Verge3D forums!

    Your feedback regarding the website structure is greatly appreciated, we’ll add a user manual link to the navigation menu as you suggested.

    Regarding Puzzles, there will be updates of the documentation – that’s for sure! In the example you mentioned, object rotation currently can be implemented as animation in Blender. Then you just add ‘play animation’ puzzle connected with an animation selector puzzle – see demos inside the distribution for the idea how to do this. :)

    Chief 3D Verger | LinkedIn | Twitter

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