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gravity orientation based on device orientation

Home Forums Programming gravity orientation based on device orientation

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  • #54103

    Hi i wonder if its possible to control the gravity orientation based on the device tilt, lets say i have a room with various objects with physics applied to each, and when tilting the device, the gravity follows, making the objects always fall down towards the gravity of the earth, with the room just static in relation to the device

    #54131

    Hi,

    This should be possible in theory (Verge3D uses the Bullet physics engine). At the moment however, there is no way to change it with Puzzles. :unsure:

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