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Error handling of appendScene function

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  • #40719
    Avataravaze
    Customer

    I have programmatically implemented “appendScene” function in visual_logic.js to append several (say 10) glTFs. Like so:

    var arr[] = {one.gltf, two.gltf,..., ten.gltf};
    for(var i=0; i<10;i++){
    appendScene(arr, arr, false, false, function() {}, function() {}, function() {console.log("Error"});
    }

    If some glTFs are missing/erroneous, I am printing “Error” in the console. This works fine. But is there a way to print which of the glTFs is missing/erroneous?

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