We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Bullet Physics; Influence of ‘Empty’ Anchor

Home Forums Programming Bullet Physics; Influence of ‘Empty’ Anchor

Viewing 1 post (of 1 total)
  • Author
    Posts
  • #43456
    jdhutchinson
    Customer

    Hi,

    I’m using Puzzles physics, and looked through through the bullet api to understand better the aspects of soft bodies. I found there is a property for influence:

    btScalar

    How would I apply this to the empties used as anchors (via Puzzles) in a v3d from Blender project?

    Something along the lines of the attached?

    Attachments:
    You must be logged in to view attached files.
Viewing 1 post (of 1 total)
  • You must be logged in to reply to this topic.