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Announcements

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  • Page 12
07 Sep 2018
By Yuri Kovelenov
7 Comments
Verge3D 2.7 for Blender Released

Verge3D 2.7 for Blender Released

AnnouncementsBlender, Cycles, e-commerce, Puzzles, releases, Verge3D, WebGL
We are glad to present a new release of Verge3D for Blender. Version 2.7 brings new puzzles for loading files, replacing textures and creating social sharing links, support for world shader nodes and a WordPress plug-in for embedding WebGL content to a website and providing server-side features such as placing…
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07 Aug 2018
By Yuri Kovelenov
1 Comment
Verge3D 2.6 for 3ds Max Released

Verge3D 2.6 for 3ds Max Released

Announcements3ds Max, Puzzles, releases, Verge3D, WebGL
Version 2.6 of Verge3D for 3ds Max is out with some useful features and critical bug fixes. For this release we significantly accelerated export, made Verge3D work with different system units, introduced new puzzles for configuring applications and creating your own preloader, supported horizontal limits for the camera and redesigned…
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01 Aug 2018
By Yuri Kovelenov
12 Comments
Verge3D 2.6 for Blender Released

Verge3D 2.6 for Blender Released

AnnouncementsBlender, Cycles, Puzzles, releases, Verge3D, WebGL
We are glad to present a new release of Verge3D for Blender. With the 2.6 version we deliver the support for several more Cycles nodes, procedural textures, new Puzzles, the possibility to configure application settings without editing files and to set up your own preloader. We made some UI improvements to…
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20 Jul 2018
By Yuri Kovelenov
0 Comments
Verge3D 2.5 for 3ds Max Released

Verge3D 2.5 for 3ds Max Released

Announcements3ds Max, animation, glTF, material library, Puzzles, releases, Verge3D
We are finally releasing Verge3D 2.5 for 3ds Max - it took longer than we thought, yet the amount of new features that we delivered this time was definitely worth waiting for. In this release are reworked physical materials, support for bipeds and character rigs, animation of material parameters, support…
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04 Jul 2018
By Yuri Kovelenov
2 Comments
Verge3D 2.5 for Blender Released

Verge3D 2.5 for Blender Released

AnnouncementsBlender, Cycles, Eevee, PBR, Puzzles, releases, Verge3D, WebGL
We are glad to present a new release of Verge3D - the Blender version comes first this time. We included several significant improvements in this release, such as basic support for Cycles nodes, puzzles for dragging objects with the mouse or gestures and puzzles for limiting object movement, support for…
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27 Jun 2018
By Yuri Kovelenov
0 Comments
Experience Curiosity: NASA turns to Verge3D

Experience Curiosity: NASA turns to Verge3D

AnnouncementsBlend4Web, customer stories, NASA, Verge3D, WebGL
As Verge3D is getting more and more popular among interactive designers and web developers, quality applications are starting to appear online with regularity. We could not resist to share with you an amazing example of using our toolkit by NASA's Jet Propulsion Laboratory. Experience Curiosity, the award-winning 3D web app…
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30 May 2018
By Yuri Kovelenov
0 Comments
Verge3D 2.4 for Blender Released

Verge3D 2.4 for Blender Released

AnnouncementsBlender, game, Puzzles, releases, Verge3D, WebGL
As usual, the Blender version follows shortly. Verge3D 2.4 brings two new examples - a 3D online store mockup and a full blown browser game, and many new features, including library saving and several new blocks for Puzzles, physics module integration and other smaller improvements and bug fixes. Farmer's Journey Yes,…
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25 May 2018
By Yuri Kovelenov
0 Comments
Verge3D 2.4 for 3ds Max Released

Verge3D 2.4 for 3ds Max Released

Announcements3ds Max, game, Puzzles, releases, Verge3D, WebGL
We are excited to present a new release of Verge3D for 3ds Max. As always, this release includes many great features, such as support for skinning and skeletal animation, a mockup of a 3D online store, support for 3ds Max constraints, library saving feature and several new blocks for Puzzles,…
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22 May 2018
By Yuri Kovelenov
0 Comments
Launching Blend4Web Conversion Program

Launching Blend4Web Conversion Program

Announcements3ds Max, Blend4Web, Blender, discount, Verge3D
It's been 6 months since we released Verge3D 1.0. All this time we worked hard to bring you the most efficient and artist-friendly 3D web framework in the world. When the first release of Verge3D was announced, we offered a 30% discount to motivate the early adopters. It just turned out that…
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16 May 2018
By Yuri Kovelenov
0 Comments
Extending Features for Enterprise Customers

Extending Features for Enterprise Customers

Announcementslicensing, Verge3D
Reliability has always been our top priority. All Verge3D releases are comprehensively tested on numerous hardware configurations. In addition, we are responding to any issues experienced by our users. Today we have gone further in ensuring the robustness of our solutions. All Verge3D Enterprise customers are now eligible for emergency…
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