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  • Page 12
19 Nov 2018
By Yuri Kovelenov
0 Comments
Verge3D Black Friday / Cyber Monday Deal!

Verge3D Black Friday / Cyber Monday Deal!

AnnouncementsBlackFriday, sale, Verge3D
With Verge3D turning one year this week, we are excited to offer a traditional Black Friday deal to everyone! Starting today and all the week down to Cyber Monday (November 26) you can enjoy the 20% off deal with regard to all Verge3D licenses and the material library. Use the coupon…
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29 Oct 2018
By Yuri Kovelenov
0 Comments
Introducing Pre-release Channel of Updates

Introducing Pre-release Channel of Updates

Announcements3ds Max, Blender, pre-release, Puzzles, Verge3D
We have a major update for Verge3D users. Today we're announcing a new release strategy which we believe will be more flexible and convenient for our customers. From our observations, our diverse community have somewhat different requirements. Some of our users want to see regular updates and eager to test…
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22 Oct 2018
By Yuri Kovelenov
1 Comment
Experience InSight, NASA’s New Interactive

Experience InSight, NASA’s New Interactive

Announcementscustomer stories, NASA, Verge3D, WebGL
InSight is NASA's latest spacecraft designed to study seismic activity and the internal structure of Mars. During 6 months of flight, InSight traveled 400 million kilometers and is now preparing for landing. On November 26, this device will land in the area called  Elysium Planitia and begin its mission to explore the…
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09 Oct 2018
By Yuri Kovelenov
1 Comment
Verge3D 2.8 for Blender/3ds Max Released

Verge3D 2.8 for Blender/3ds Max Released

Announcements3ds Max, Blender, Cycles, Puzzles, releases, Verge3D
This Verge3D release is out for both Blender and 3ds Max. Version 2.8 brings major improvements in the Puzzles editor, updates in the Wordpress plugin, support for custom split nodes and several new Cycles nodes and upgraded code examples. Puzzles Thanks to the feedback from our valued community, the Puzzles…
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13 Sep 2018
By Yuri Kovelenov
0 Comments
Bugfix update of Verge3D for Blender/Max

Bugfix update of Verge3D for Blender/Max

Announcements3ds Max, Blender, bugfixes, releases, Verge3D, WebGL
Thanks to the feedback from our valued users, we have fixed several bugs and made some other minor improvements in Verge3D for both 3ds Max and Blender. Version 2.7.1 includes the following changes: Styles for annotations and the default no-WebGL message can now be easily overridden by applications. To do this…
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10 Sep 2018
By Yuri Kovelenov
2 Comments
Verge3D 2.7 for 3ds Max Released

Verge3D 2.7 for 3ds Max Released

Announcements3ds Max, e-commerce, Puzzles, releases, Verge3D, WebGL
We are glad to present a new release of Verge3D for 3ds Max. Version 2.7 contains the features introduced in the Blender version last week - new puzzles for loading files, replacing textures and creating social sharing links and a WordPress plug-in for embedding WebGL content to a website and providing…
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07 Sep 2018
By Yuri Kovelenov
7 Comments
Verge3D 2.7 for Blender Released

Verge3D 2.7 for Blender Released

AnnouncementsBlender, Cycles, e-commerce, Puzzles, releases, Verge3D, WebGL
We are glad to present a new release of Verge3D for Blender. Version 2.7 brings new puzzles for loading files, replacing textures and creating social sharing links, support for world shader nodes and a WordPress plug-in for embedding WebGL content to a website and providing server-side features such as placing…
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07 Aug 2018
By Yuri Kovelenov
1 Comment
Verge3D 2.6 for 3ds Max Released

Verge3D 2.6 for 3ds Max Released

Announcements3ds Max, Puzzles, releases, Verge3D, WebGL
Version 2.6 of Verge3D for 3ds Max is out with some useful features and critical bug fixes. For this release we significantly accelerated export, made Verge3D work with different system units, introduced new puzzles for configuring applications and creating your own preloader, supported horizontal limits for the camera and redesigned…
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01 Aug 2018
By Yuri Kovelenov
12 Comments
Verge3D 2.6 for Blender Released

Verge3D 2.6 for Blender Released

AnnouncementsBlender, Cycles, Puzzles, releases, Verge3D, WebGL
We are glad to present a new release of Verge3D for Blender. With the 2.6 version we deliver the support for several more Cycles nodes, procedural textures, new Puzzles, the possibility to configure application settings without editing files and to set up your own preloader. We made some UI improvements to…
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20 Jul 2018
By Yuri Kovelenov
0 Comments
Verge3D 2.5 for 3ds Max Released

Verge3D 2.5 for 3ds Max Released

Announcements3ds Max, animation, glTF, material library, Puzzles, releases, Verge3D
We are finally releasing Verge3D 2.5 for 3ds Max - it took longer than we thought, yet the amount of new features that we delivered this time was definitely worth waiting for. In this release are reworked physical materials, support for bipeds and character rigs, animation of material parameters, support…
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