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about sound in Verge

Home Forums General Questions about sound in Verge

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #82465
    visualizer
    Customer

    Hi
    I have some doubt about multiple sounds used in Verge

    How can I make particular sound play only with specific animation puzzle set it is assigned? and
    Can we restrict the next sound being played before the first one ends ? How can we do it?

    Example I have 10 sounds playing in series and they should play in sequence. The next sound plays only when previous is over. I also tried keeping gap of 3-5 seconds between first end and second start.
    Pl. note that it is not user click based…it will be happening in alignment with animation puzzle sequence.

    #82466
    visualizer
    Customer

    How can we use this puzzle to restrict next sound from playing before previous sound completes ?

    Attachments:
    #82475

    Hi,
    I’d suggest you put all logic in the timer and check the status of the currently played sound periodically, say once a second.

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #82485
    visualizer
    Customer

    OK
    I tried it but looks like hell lot of work when it comes to multiple sound files.
    I combined several audio files together and reduced their count to make it easy to handle.

    Have a little suggestion – Can play sound puzzle have feature of “when finished do” ? similar like animation puzzle.
    So it will ensure the next track plays after finishing of the previous track only.

    • This reply was modified 2 months, 1 week ago by visualizer.
    #82488

    Need to figure out how to do that properly. I’m going to create a new task in out TODO list :scratch:

    Soft8Soft Tech Chief
    X | FB | LinkedIn

    #82489
    visualizer
    Customer

    Thank you for considering the possibility :good:

Viewing 6 posts - 1 through 6 (of 6 total)
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