Xeon:
I was using Blender 4.0 and verge 4.7.1. I have upgraded to 4.4.2 and 4.9.2, but now the exported gltf doesn’t load at all. The other scenes load without transparency issues, but I don’t remember what version they were exported from. I tried 4.2 also, but that didn’t load either. So recap: exporting from 4.0 has weird transparency, 4.2 and 4.4 don’t load at all, in either verge 4.7.1 or 4.9.2. I tried 3.3 but it crashes when I open the blend file.
Mikhail:
I don’t see those nodes in the materials. I’m not using anything but “All” in my Material Output render engine option pop-up in any case.
UPDATE: I found it – for some reason the Blend Mode was set to Alpha Hashed. I have no idea how this happened, I certainly didn’t do it. I reset it to Opaque and it is working correctly. Thank you for your help! Still not loading in later than 4.0, which I will explore further.