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Yearning for the futureCustomer
And HDR doesn’t seem right!So the lighting is very different from blender!Because the lighting in verge3d is not what this image should be, and the eevee rendering in blender is correct!
Yearning for the futureCustomerHello!
I think you should refer to the industrial robot case, adding keyframes directly to the mapping node is not recognized!!Yearning for the futureCustomerOh!
I’m sorry, because this project is a confidential project, so I can’t upload it to the social networking site!Yearning for the futureCustomerI encountered the following situation, I tried to adjust it…But I find it seems futile…
This is what happens when I rotate my perspective to a certain Angle!Yearning for the futureCustomerOH!
Thanks to the efforts of the development team, I like this application very much, but I still hope to support 3dsmax modifier as soon as possible!Yearning for the futureCustomerHi!
I installed the official version the first time and couldn’t wait to test the screen space reflection feature in the new feature, but I found that using this feature caused some blurry shadows around the model…It can’t be completely eliminated, I just have to turn it off…Yearning for the futureCustomerOH!!!
I think I have found the cause of the problem. Through experiments, I found that when I switch 3dsmax language to English, the animation can be normally exported, but when I switch 3dsmax language to the official language of my country, the animation cannot be exported!!!So I think this problem is due to the language aspect of 3dsmax!Yearning for the futureCustomerhi!Thanks for your answer!
I’m sure I did exactly what you described, adding a node controller, animating it, etc., but I still can’t export the animation,Yearning for the futureCustomerI have seen similar problems in other people’s articles before. I tried to imagine that I was the same, but I could not operate this software. Thank you for solving this problem for me!
Yearning for the futureCustomerHello, I have sent the document to your E-mail address.Thanks for your help!
Yearning for the futureCustomerI can’t see if the attachment has been uploaded here, but I’m sure the file size is ok because it’s only 451KB
Yearning for the futureCustomerAlthough I tried hard to compress the file size, I still couldn’t meet the condition limit, so I exported the FBX format, but after importing it, it seems that I need to re-add the mesh deformation modifier to object A and bind it, I’m sorry…
Yearning for the futureCustomerOh!This……Sorry, I’m a Chinese user, I don’t know where to upload the file, so you can receive my file…
I think I can describe my animation effect: I add shape key to object B as the binding object of mesh deformation of object A, and change the shape of object A by changing the shape of object B;This process is correct in blender!Yearning for the futureCustomerNot very important, I have uploaded the attachment when I replied, didn’t you receive it? :)
Yearning for the futureCustomerI have uploaded the file to the attachment. I just started using this software this morning, so I may have made some stupid questions. I hope you don’t mind!Thank you for your help!
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