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About the deformation modifier in 3dmax!

Home Forums General Questions About the deformation modifier in 3dmax!

  • This topic has 19 replies, 4 voices, and was last updated 1 month ago by Avatarweb.
Viewing 5 posts - 16 through 20 (of 20 total)
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  • #17182

    I have seen similar problems in other people’s articles before. I tried to imagine that I was the same, but I could not operate this software. Thank you for solving this problem for me!

    #17196
    Yuri KovelenovYuri Kovelenov
    Developer

    :good:

    3D Verger, the CEO
    LinkedIn | FB | Twitter | VK | 新浪微博

    #29819
    Avatarweb
    Licensee

    I want to up this thread.

    I would like to know which types of animation in 3dsMax are currently supported by verge? Cause I’m trying to export some animated spline objects which got a sweep operator for geometry generation on them, but no animation is getting exported.

    #29820

    I would like to know which types of animation in 3dsMax are currently supported by verge?

    Armature animation, direct object animation and morhing. No animation with modifiers supported.

    Co-founder and lead graphics specialist at Soft8Soft. Blender only and forever!

    #29828
    Avatarweb
    Licensee

    Okay, thanks for the writeup. Maybe you could add that to the documentation :)

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