Home › Forums › General Questions › USDZ Export possible in Verge3D?
- This topic has 5 replies, 2 voices, and was last updated 1 month ago by
Yuri Kovelenov.
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- 2020-12-04 at 4:46 pm #36203
kogoshi
LicenseeHi, I see there is the ability to export a converted .gltf model within the Verge3D project by adding puzzles – is this possible in ANY capacity for a USDZ? (Like with custom JS script e.t.c)
I know that Sketchfab allows a USDZ export and that’s a WebGL platform, any thoughts?
2020-12-05 at 12:18 pm #36212Yuri Kovelenov
Developer2020-12-07 at 3:46 pm #36244kogoshi
LicenseeHi Yuri, thanks for getting back to me.
Is this compatible with verge3D? Is it possible to run this on your web server and it run automated when a user clicks a button?
2020-12-08 at 5:59 am #36253Yuri Kovelenov
Developer2020-12-14 at 2:22 pm #36488kogoshi
LicenseeOkay thanks! Hopefully the WebXR tech matures a bit and allows full device compatibility not too long in the future.
2020-12-15 at 5:43 am #36509 - AuthorPosts
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