2023-05-31 at 5:05 am #64197
I hate to keep bothering everyone but this puzzles thing, I just don’t get. I’m trying to create two separate text as objects. I can create as many as I want. But only the first can be modified. The second one does not show up as an object. For example, if I want to change the position of the second one the drop down menu does not include the name I assigned for the second text object. For reference the names of the two objects is “TextObject1″ and TextObject2”.
Any help would be appreciated.2023-05-31 at 2:36 pm #64209
If you want to see the names of newly added objects just save your puzzles and click the Play button in the Puzzles editior. This will force the puzzles’ logic to be executed and the names will appear in the drop-down list.
Solving any problems with Puzzles or JS code. Fast and expensive.2023-05-31 at 3:15 pm #64210
I agree, that is how it is supposed to work. It does not. No matter how many times I save the puzzle and reload, the second object does not appear. I’ve reloaded the application, rebooted the computer and nothing.2023-05-31 at 3:24 pm #64211
As far as I see it works as expected…
Press F12 and see the condole log for errors.
Solving any problems with Puzzles or JS code. Fast and expensive.2023-05-31 at 9:35 pm #64220
Not only does MyObject2 not show up, neither does MyObject1. I have no idea what to look for in the Console.
Attachments:You must be logged in to view attached files.2023-05-31 at 9:46 pm #64222
It won’t work this way.
Creating a text object takes some time, mush more than 0-1 ms. The object can be moved only after it has bee created, not earlier.
Solving any problems with Puzzles or JS code. Fast and expensive.2023-05-31 at 10:19 pm #64225
That would be great except TextObject2 does not appear in the drop down menu. Incidentally the exact same puzzles worked on TextObject1.
The whole puzzles interface is very glitchy. It’s almost like the program gets confused.2023-05-31 at 10:26 pm #64226
share your app in zip. something wrong in your puzzles but it’s hard to say what’s wrong without your app.
Solving any problems with Puzzles or JS code. Fast and expensive.2023-05-31 at 11:17 pm #64227
The entire app is 260 mb. That’s not going to zip down to 4 mb. Do you just want the puzzles?2023-05-31 at 11:22 pm #64228
Do you just want the puzzles?
They won’t work without the scene. You can use the Google Drive to share if really needed…
Solving any problems with Puzzles or JS code. Fast and expensive.2023-06-01 at 2:25 am #64237
Here is a link to download the app.
https://3dimensionaltooling.com/password%20protected/3d/downloads.html2023-06-01 at 3:27 am #64239
TextObject2 will be created only at the end of animations. It’s not existing in the scene till that moment. When the animation is paused for the first time you can see TextObject1 (TextObject2 is not existing yet), on the second pause you will see TextObject2 (TextObject1 is already removed and not in the list). Everything happens according to your logic, no issues at all.
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Solving any problems with Puzzles or JS code. Fast and expensive.2023-06-01 at 4:06 am #64241
Wow, thanks so much. I never would have gotten that. I assumed all objects were collected on start up. Thanks for putting up with me.2023-06-01 at 4:10 am #64243
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