- 2019-07-15 at 11:22 pm #17028
Hello Verge3D Team!
Here is something I’ve been trying to solve for some time, but I could not. Maybe there is a way to do it with the current puzzles functionality, but I could not figure it out.
My question is, is there a way to have the first parameter work as a dynamic text-based field? If so, how? And if there is no way to do it, would you be willing to consider adding that functionality to the puzzle? I honestly don’t know how complex that would be, but it would be a really nice addition.
Please let me know. Thanks a lot!2019-07-16 at 9:20 am #17062
Yuri KovelenovDeveloper2019-07-18 at 4:21 pm #17119
Because of how our app is coded, and how it makes several calls to puzzle-based functions in an iterative way to reflect all the changes that have to be done to the 3D viewport based on a product component change, it would not be practical/desirable to have a modified copy of the puzzle function into our app.
Thank you!2019-07-19 at 6:31 am #17124
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