- 2020-08-04 at 1:59 pm #31149
please look to the viedo in attachment..
when I try to drag.. the part is not following the mouse movement ??
have anybody explanation for it ? Verge3D version 3.1.1
Attachments:You must be logged in to view attached files.2020-08-05 at 9:18 am #31165Ivan LyubovnikovDeveloper
I noticed in the video that you started dragging over some other object. Does this still happen if you start dragging when your cursor is exactly above that Deckel object?
Also, is that object parented or does it have any constraints?
Co-founder and lead developer at Soft8Soft.2020-08-05 at 9:35 am #31166
The object is not parented and have no constraint conditions.
The Deckel is correct reacting on start of dragging but is not following the mouse .. that is my problem .. can this depend on any verge3d camera settings in blender ?2020-08-05 at 1:25 pm #31176Ivan LyubovnikovDeveloper
can this depend on any verge3d camera settings in blender ?
No, probably not. This may depend on the object’s origin point though. I mean the case when the mesh is displaced too much from the object’s center.
Also, this weird behavior may happen due to some bug, so it would be helpful if you share an example to reproduce this issue.
Co-founder and lead developer at Soft8Soft.2020-08-05 at 4:34 pm #31181
I found the problem… indead you had right.. I defined the origin points to all objects individual new.. and it react how it have to react.. with the mouse movement..
Thanks for the support and hints..
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