Hello. I am doing a project and I am noticing issues with pieces of the 3D model that has proper topology disappearing or looking like there is issues with normals. Also I have a back piece of a chair that looks fine with a standard physical material, but when I add a cut-off map or transparency there is weird artifacts. I am using an older version of Verge3D that is a few months old, I’ve been reluctant to update to a newer version since I”m in the middle of a client project, however I will chance it, if it will fix the problems? I am attaching images to show artifacts. Please help.