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Hello Verge Team
I updated an old project with the new physics, which also changed the behavior.
Here is the original project: the ball enters the tube
Here is the updated project. The ball is on the tube
tubes are kinematic with shape mesh.
balls are dynamic with shape sphere.
Is there a way to restore the ball’s original behavior
so that the ball can enter the tube?
Looks like the issue was introduced several releases ago. Fixing it now!
Verge3D’s Tech Chief
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that would be great
This issue has been fixed in 3.5 pre4. Please check it out.
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