I’m trying to create material wood. And on blender I get something similar to it but on Verge3d it skips some nodes.
Is there any rules I should fallow when connecting multiple nodes?
I notice that:
* I can’t use Musgrave node.
* I can’t connect noise texture and voronoi texture together.
I can’t use image textures since I will scale my object so it would stretch.
Can anyone help me solve this?