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inquire about Automatic Centering of 3D Models

Home Forums Puzzles inquire about Automatic Centering of 3D Models

  • This topic has 5 replies, 3 voices, and was last updated 1 month ago by kdv.
Viewing 6 posts - 1 through 6 (of 6 total)
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  • #78541
    habnet
    Participant

    Is it possible in Verge3D to automatically move a 3D model to the center of the screen?
    Below is an image from a sample I created.

    In the sample screen, there is a menu bar on the left side, where the red button toggles visibility, and the green button toggles highlighting.

    When pressing the green button for the “left posterior lobe,” the 3D model of the “left posterior lobe” is highlighted as shown.
    I would like to set it so that pressing the highlight button for the “left posterior lobe” both displays the highlight and automatically moves the camera to center on this model.
    Could you let me know if Verge3D has this capability?

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    #78545

    Hi habnet,

    Sure, you can use this puzzle for centering on an object.

    Chief 3D Verger | LinkedIn | Twitter

    #78548
    kdv
    Participant

    This puzzle will also do the job (without zoomming).

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

    #78558
    habnet
    Participant

    Thankyou so much.

    I also want to know do you have any tutorial video about this puzzles?

    #78601
    habnet
    Participant

    I tried “look at”, but the 3D model disappeared.
    “zoom camera to object” works better, but is it possible to zoom in from a specified angle?

    #78604
    kdv
    Participant

    I tried “look at”, but the 3D model disappeared.

    Puzzles and JS coding. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of the meaning at all.

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