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HTML element in verge 3d

Home Forums General Questions HTML element in verge 3d

Viewing 10 posts - 1 through 10 (of 10 total)
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  • #14294
    bipin rawat
    Participant

    Somehow we have a delay in our Postings :wacko:.
    In the moment i use the css/add property in Google Web Designer. I use the code “visibility:hidden”.

    In the html code it looks like this:
    ……style=”cursor: pointer; visibility: hidden;” id=”id-br…….

    Later i want to make the Button in puzzles visible again .

    Can it happen ??

    #14301

    Hi,

    you can use the set style or set CSS rule puzzles to change visibility:hidden to visibility:visible for your HTML button
    https://www.soft8soft.com/docs/manual/en/puzzles/HTML.html#set_style

    Chief 3D Verger | LinkedIn | Twitter

    #14331
    bipin rawat
    Participant

    Hi

    how can i add close button or cross sign to close the annotation dialog box.

    As i mentioned in attachment.

    Thanks
    Bipin

    #14334

    how can i add close button or cross sign to close the annotation dialog box.

    check out the Puzzles library entry called Alert Message Close, and the example called Custom Image in the pre-release version of Verge3D 2.12.

    Chief 3D Verger | LinkedIn | Twitter

    #14336
    bipin rawat
    Participant

    Hi Yuri,

    Thanks for your response

    it can done in puzzle or in coding.
    also that version 2.12 is available for download or try.
    can you provide me the link of that.

    Thanks
    Bipin

    #14337
    bipin rawat
    Participant

    thanks yuri

    i got it..
    thanks for your help

    #14338
    bipin rawat
    Participant

    How to use this to get the close button in annotation dailog box.

    plz help

    #31743
    Erick Villarin
    Participant

    can i set a class or ID to a specific object in my model?

    #31744

    can i set a class or ID to a specific object in my model?

    yes, it’s possible thanks to unique IDs that can be assigned to each annotation.

    Chief 3D Verger | LinkedIn | Twitter

    #39535
    elie520
    Participant

    yes, it’s possible thanks to unique IDs that can be assigned to each annotation.

    Could you please tell us how? I found the uuid of my objects in the array app.scene.children, but I don’t know how to go from there to grasping the HTMLElement corresponding to each element.

    Thanks!

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