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Create shooting action with puzzles?

Home Forums Puzzles Create shooting action with puzzles?

Viewing 12 posts - 16 through 27 (of 27 total)
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  • #67901
    c4cc
    Participant

    When I tried to move my character up, the fireball didn’t fire from the character’ mouth, as I wanted, only from the middle of the screen.

    I want a shooting/firing movement, like snowballs vr, but in a 2D game. Or imagine shooting in 2d sidescrolling games like Megaman X, Metal Slug, Contra, etc.

    • This reply was modified 6 months, 1 week ago by c4cc.
    #67925
    c4cc
    Participant

    On 2nd thought, I may have figured it out. Of course, if you have any suggestions how to improve these puzzles, or their overall visuals/effects (e.g., making puzzles more effective, efficient, or simply neater or tidier in presentation, eliminating buffer or delay in animation), please let me know. Thanks

    Before:
    original-drawn-by-nanashinayuzu-mochi-53d2788a0d5e217f8b28d256c728bf04

    After:
    original-drawn-by-nanashinayuzu-mochi-53d2788a0d5e217f8b28d256c728bf04

    #67927
    kdv
    Participant

    Give a try to the 3rd thought.

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #67929
    c4cc
    Participant

    Sure. Btw, could you help me here?

    How to display the distance between 2 objects

    • This reply was modified 6 months ago by c4cc.
    #67931
    kdv
    Participant

    could you help me here?

    No untill you ask the correct question.

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #67952
    c4cc
    Participant

    This was my attempt to prevent certain objects passing through other objects, but nothing happened

    original-drawn-by-nanashinayuzu-mochi-53d2788a0d5e217f8b28d256c728bf04

    #67954
    kdv
    Participant

    An attempt to get what exactly? This attempt looks absolutely senseless. The condition will never be true, set position won’t work with <none>.

    If you just want to prevent your object from going below the floor then apply a constraint to limit its Z position

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #67993
    c4cc
    Participant
    #67994
    c4cc
    Participant

    An attempt to get what exactly? This attempt looks absolutely senseless. The condition will never be true, set position won’t work with <none>.

    If you just want to prevent your object from going below the floor then apply a constraint to limit its Z position

    Thanks, I’ll try this out, and let you know soon

    #67997
    c4cc
    Participant

    An attempt to get what exactly? This attempt looks absolutely senseless. The condition will never be true, set position won’t work with <none>.

    If you just want to prevent your object from going below the floor then apply a constraint to limit its Z position

    Speaking of constraint, is it possible to apply constraint to certain objects’ dimensions, meaning, other objects cannot pass through those constrainted object?

    #67999
    kdv
    Participant

    Constraints affect only the object which they are applied to.

    Puzzles and JS. Fast and expensive.

    If you don’t see the meaning in something it primarily means that you just don’t see it but not the absence of meaning at all.

    #72450
    c4cc
    Participant

    No holding down button for rapid fire fireballs, aka no autofire for fireballs

    x1

    as opposed to this which is autofire:

    x1

Viewing 12 posts - 16 through 27 (of 27 total)
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