We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Home Forums Graphics / 3ds Max Collision Material 3DS MAX

Viewing 7 posts - 16 through 22 (of 22 total)
  • Author
    Posts
  • #28102

    Hi,
    glad it helped! To create places where the character is not allowed to move, cut the corresponding areas from the collision material. Alternatively, you can use more advanced character simulation with the physics engine.

    Co-founder and CTO at Soft8Soft
    FB | Twitter | VK

    #28129
    Avatarnemacladd
    Newbie

    Just tested it too, it works now. Thank you very much!

    #28139

    :good:

    Co-founder and CTO at Soft8Soft
    FB | Twitter | VK

    #31318
    abinabin
    Licensee

    did you solve the collision issue in between? I am interested because I stuck with the same problem

    #31657
    Avatarnemacladd
    Newbie

    The last time I tried it, things didn’t work so I gave it a break. Please let me know if it works out on your end. Thanks

    #31700
    abinabin
    Licensee

    yes, I did it. I could reproduce this. What you need to do is, to make your cutout areas quite large. But on other hand, that mechanic is not working in VR mode.

    Attachments:
    You must be logged in to view attached files.
    #34557
    Avatarmaha
    Newbie

    i’m having the same problem , it keeps falling, ,, can anyone help?
    https://we.tl/t-zzMovG0Drt

Viewing 7 posts - 16 through 22 (of 22 total)
  • You must be logged in to reply to this topic.