We use cookies to ensure that we give you the best experience on our website. If you continue to use this site we will assume that you are happy with it.

Can there be different limits to the camera, while in different positions?

Home Forums Puzzles Can there be different limits to the camera, while in different positions?

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #59876
    alexanblender
    Participant

    Hi,
    I am using Verge3D with Blender.
    When exporting, the ranges for the camera movement and its rotation H and V limits, are parametric values that can be set.
    When zooming in, lets say from a cube to one of corners, the camera may cross the cube while rotating from its new closer position.

    Is there a way to access those values from the puzzles (camera range, camera V and H rotation limits)?
    If not, what could be a walk-around for limiting the camera ranges?

    Thank you in advance.

    #59877
    kdv
    Participant

    #59879
    alexanblender
    Participant

    Thanks, I found it after posting… :good:

Viewing 3 posts - 1 through 3 (of 3 total)
  • You must be logged in to reply to this topic.