I’ve got a scene with quite big but very simple geometry with a standard “Target Direction Light” in it. I had to crank up the falloff quite a bit to cover all the geometry.
Problem which comes with that is that the shadow is quite blurry. What isnt that big of a problem but the shadow is quite noisy. Can I improve the quality of the shadow? Or make it a little bit sharper?
Shadow is PCF Poisson Disk. Sample Range is 1 and 512px Resolution.