Armature animation with corrective shape keys

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This topic contains 4 replies, has 3 voices, and was last updated by illussimo illussimo 1 week, 6 days ago.

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  • #14172
    illussimo
    illussimo
    Licensee

    Is it now (Verge3D 2.11.1) possible to have armature animations with (corrective) shape keys working in Verge3D? That would enhance animation workflow a lot. :yes:
    :bye:

    #14177

    Hi,
    it should work!

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    #14186
    illussimo
    illussimo
    Licensee

    Thanks, for the quick answer. I tried it now, and it’s a great help! :good:
    :bye:

    • This reply was modified 4 weeks, 1 day ago by illussimo illussimo.
    #14576
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    gary
    Licensee

    This is not working with Blender 2.8 and Verge3D 2.12.0.

    As far as I can tell Blender 2.8 will not allow you to apply the Armature modifier and, as we know, you can’t bake a modifier if the object contains shape keys.

    #14591
    illussimo
    illussimo
    Licensee

    It works for Blender 2.79 but You need to call the shape key animation of the object separately with Puzzles. It is all still a bit of a hassle, but besides some glitches, things are improving all the time. :yes: Let’s see how things are when 2.8 is out of beta.
    :bye:

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