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Animation actions in Puzzles: Get animation of just 1 bone

Home Forums Puzzles Animation actions in Puzzles: Get animation of just 1 bone

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  • #8805
    illussimo
    Customer

    Blender 2.79b V3D 2.8
    A few points regarding animation and puzzles:
    point 1: I can see all the bones in my object list but can’t do anything with it. For instance: drag-move a bone doesn’t work. :scratch:
    point2: At the moment I see we can just loop the complete animation of the whole armature.
    Does Verge3D maybe support the NLA editor in Blender? Could we use animation strips as objects in puzzles and for instance just loop the selected strip?
    Or, even better: Would it be possible to play an animation of just 1 bone of the armature? That would be very efficient!
    Being able to loop just the selected animation frames would also be a welcome solution.
    Do I ask the impossible or are you working on this already? :)
    Thanks :bye:
    Simone

    #8818

    Making an armature fully interactive is a non-trivial task. That’s why we use object-based animation for our Industrial robot demo. If you got only rigid objects it will work. If you need to animate organic objects that would be a problem, which we hope to find time for. :unsure:

    Chief 3D Verger | LinkedIn | Twitter

    #8823
    illussimo
    Customer

    Thank you for your clear answer. You are developing so quickly in so many ways… I understand this is a more complicated matter than I hoped it would be.

    Thank you for all the work already done,
    Simone :bye:

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