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Viewing 10 posts - 31 through 40 (of 40 total)
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  • #26000
    NaxosCG
    Customer

    Hello,
    Here is my current version (i left out the smooth animations for cameras : not really compatible with “disable render with AA).

    https://cdn.soft8soft.com/AROAJSY2GOEHMOFUVPIOE:4f921f28ff/applications/toulet_whitelight/test-whitelight-responsive.html

    I often have a strange thing : when i change the ambiance type, i often get a mix between backgrounds. Strange because it is differents planes that i hide / show.
    if i click again on the same ambiance, the “ghost” disapears…
    Here is the puzzle for that :

    You can see that i’m waitin for the envir to be done changing before switching the backgrounds.

    Any idea ?

    "1+1=3... for large values of 1"

    #26079

    Try to move Disable Renderin into the DO AFTER in the Replace texture puzzle and Enable rendering set before it.

    Co-founder and lead graphics specialist at Soft8Soft.

    #26150
    NaxosCG
    Customer

    like this ?

    "1+1=3... for large values of 1"

    #26154
    NaxosCG
    Customer

    did not work, i’ve set it like this : seams better now.

    "1+1=3... for large values of 1"

    #26159

    :good:

    Co-founder and lead graphics specialist at Soft8Soft.

    #26189
    NaxosCG
    Customer

    It is getting better and better. Just loce your tool, guys !

    I have to duplicate a full puzzle Tab, then i’ll change names…
    Is that possible ?
    Or to copy/paste several puzzle parts in once ?

    Also, i’d love to be able to duplicate a puzzle part using shift+drag (like in 3dsmax), instead of copy/paste (then look for it in the center of window, then move to place), is there anyway to do that ?

    "1+1=3... for large values of 1"

    #26208

    I have to duplicate a full puzzle Tab, then i’ll change names…
    Is that possible ?
    Or to copy/paste several puzzle parts in once ?

    Unfrotunally no, but you can put a group of connected puzzles into the library and then put them from there to another tab or an application.

    Also, i’d love to be able to duplicate a puzzle part using shift+drag (like in 3dsmax), instead of copy/paste (then look for it in the center of window, then move to place), is there anyway to do that ?

    Please, put the reques in a specific forum, so we can find it when we will work on improving of puzzle editor.

    Co-founder and lead graphics specialist at Soft8Soft.

    #26292
    NaxosCG
    Customer

    I’ve put all puzzle items into an empty “when clicked” one, then copy/paste, then removed the unused “container”.

    So now i’ll go to requests ;-)

    "1+1=3... for large values of 1"

    #27110
    Xen Wildman
    Customer

    Was the background thin ever resolved? I’m having a similar issue. I need to be able to set a background and have it be responsive. The bg plane won’t resize properly to the screen. Is there a trick to doing this?

    #27147
    NaxosCG
    Customer

    Was the background thin ever resolved? I’m having a similar issue. I need to be able to set a background and have it be responsive. The bg plane won’t resize properly to the screen. Is there a trick to doing this?

    Hello Xen, my problem is not really due to responsive stuff, but more a behaviour with “enable rendering” / “disable render with AA” stuff.

    About the differents backgrounds i used, they are differents planes, hand-placed in 3dsmax with the correct picture in diffuse. The corresponding cameras are locked, and are set regardless of the background picture.

    My proble is that when i’m in a “locked” camera, i can move the mouse, nothing changes, except when i change a color.
    The chnaging color process is :
    Enable rendering
    change color in material
    disable rendering with AA

    I guess if i changed virtually the camera orientation between the “disable render” and the “enable render”, the fact that this particular camera is “lock” is no longer taken in consideration. Maybe i should enter some min/max values also to really prevent it to move.

    "1+1=3... for large values of 1"

Viewing 10 posts - 31 through 40 (of 40 total)
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