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3dsmax modifyers

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  • #86186
    NaxosCG
    Customer

    Hello there !

    I’d like to use 3dsmax’s Bend modifyer for some animation in Verge3D : is that possible ?

    I know i can use Morpher, but Bend (Twist, FFDs) would be cool to use as an animated stuff.

    "1+1=3... for large values of 1"

    #86189

    Hi,
    Most 3ds Max modifiers are baked before the corresponding mesh is being exported to glTF. Unfortunately, Morpher is the only option for now :unsure:

    Soft8Soft Tech Chief
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    #86196
    NaxosCG
    Customer

    Ok i get this : Morpher will be ok.

    "1+1=3... for large values of 1"

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