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David DuperronCustomer
Hi @yuri,
it would be great to have a solution to this issue. Did you have the opportunity to look into this??
Thanks a lotDavid
David DuperronCustomerAlso need to use you “exec script” puzzle as the original one does not work either (does not see the “clonedObject” variable I guess?). Anyway, thank you so much!
David DuperronCustomer@kdv77kdv
You rule!!
David DuperronCustomerCorrection #2
I also have your “clone object” that I was not using, and which solves this issue! No precise idea of what is done differently, but well… it’s working!
You’re great, thanks again…David DuperronCustomercorrection:
I HAVE this puzzle, as I bought your plugin package and it’s included in it… So now the puzzles work and the object is copied, BUT, the material is cloned and both circles now have the same color (the one which is defined in the exec script puzzle)…
David DuperronCustomerI can’t make your puzzles work! :(
first I don’t have your “rename object” puzzle, and I always get an error message
Uncaught ReferenceError: clonedObject is not defined
Here is my Puzzle configuration for a very simple scene where I have a Circle exported with line rendering option as you mention.
I’m lost… again…David DuperronCustomerbut how do you set-up the original circle object in Blender? no material assigned? No “line rendering” option ticked? If I do so, I don’t see anything in the scene once duplicated…
Sorry for these questions if they seem dumb…David DuperronCustomerOk, but this will not work with a pure “line” object, like my circle which does not have any face, and is rendered uniquely when the “line rendering” option is ticked, am I right?
David DuperronCustomerI’m pretty shure there is a solution to get what I need.
Perhaps using helpers like the “polar grid helper” on GlifTek’s helpers plugin, which I alos bought, but I am facing another issue with this one, as I cannot find how to control the added helper (move/snap to another object…) once added, and GlifTek is not providing any answer yet…
I manage to create exactly what I need (a single circle, with a color as defined in my list), but the helper sticks to the world’s origin, and I can see no mean to move it… :(- This reply was modified 9 months ago by David Duperron.
David DuperronCustomerDavid DuperronCustomerHi!
Thank you again, that is quite simple indeed… However, ideally I would like to have only the outer circle line (i.e. draw only a circle, not have the center vertex and the radiuses lines…).
I imagine that the “clone object” puzzle will have the cloned object share the same material and I won’t be able to affect a single material per object.
Do you see a way to clone a base circle (without the radiuses) and still be able to control it’s own material?Cheers
David
David DuperronCustomerThe color picker is this one:
Coloris color picker
Perhaps there are other ones more convenient to use with Verge3D puzzles? Basically I would like to add color pickers in some table cells (one per line of the table), and then control the color of some associated objets in the 3D scene.
Any help would be appreciated!David
- This reply was modified 9 months ago by David Duperron.
David DuperronCustomerHi!
I’ve just purchased a bunch of plugins from your shop, and I have one question about this one:
Is it possible to manipulate the helpers once created (i.e. move/scale, parent to another object, etc…)?
Thanks for the help!
DavidDavid DuperronCustomerThank you so much! as usual the answer was already there…
Thank you again to take the time to point us to the right direction!David DuperronCustomerAh! simple as that… silly me…
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